Galactic Marine

GM_main

Model GM6838, Photo by Greg Gatzka

Description: Galactic Marine
Prefix: GM
Detachment: Blizzard Force
Context: Episode III: Revenge of the Sith

The Galactic Marines, originally known as the 21st Nova Corps of the 4th Sector Army, is an elite unit created as the Grand Army of the Republic diversified during the Clone Wars. Galactic Marines wear special body armor with maroon coloration. They are most often armed with DC-15A blaster rifles. The Marines are distinguished by their unique visor gear: synthmesh designed to keep out various hazards such as snow, sand, airborne fungus, and ash.

This Visual Guide has been reviewed by the detachment staff and the LMO team and is certified for use as a minimum approval guideline for GMLs. GMLs are free to approve this costume type.

This is a visual guide used for 501st costume approval, not a how-to for construction. Construction details are found at the costume's Detachment website. Measurements provided here are are generalized, and not criteria for approval. All 501st costumes are proportionate to the wearer in terms of size, fit, and scale. During evaluation, both text and images (CRL and Reference) must be considered. When in doubt about a feature of a submitted costume, GMLs should post questions in the Legion forum's DL/GML peer review section.

Required Costume Components

The following costume components are present and appear as described below. For 501st membership only the requirements in black need to be met.


GM_helmet

Helmet

  • Galactic Marine style Helmet.
  • Armor is painted maroon.
  • Black or Green eye lens.
  • Welding Shield above grade 5.
  • Lens may be flat or bubble shaped.
  • Helmet has a rectangular vent with grating mesh.
  • A white Cowl wraps around the entire helmet.
  • Armor is weathered with shades of grey.
  • Optional Styling:
  • A gray lining is present around the eyes.
  • Brow and edge of the helmet have a thin bead detail trim.

Clone_trooper_neck_seal

Neck Seal

  • Neck seal is black in color with vertical ribbing or smooth in appearance.
  • No logos or labels are visible.
  • If the seal is not incorporated as part of the undersuit, a balaclava or other similar covering is acceptable.

TK_anh_stunt_undersuit

Under Suit

  • Black non-textured material, either one-piece or two-piece construction with no visible zippers or logos.
  • The only areas visible are the arms.
  • Using only a top undershirt is acceptable.

GM_pants

Overalls

  • Upper portion of the Overalls is back or dark grey.
  • The Overall trousers are a grey.
  • One rectangular cargo pocket with flap centered on the front of each thigh.
  • Optional Styling:
    • Inside the front of the pants is a cod armor insert.

GM_Pauldron

Pauldron

  • Shoulders are covered with a black tri-fold, double sided Pauldron.
  • Pauldron connects to the chest and back and is partially covered by the cowl draped from the helmet.

GM_shoulders

Shoulder Armor

  • Armor is painted maroon.
  • Left Shoulder is the same as the Barc (Kashyyk) trooper.
  • Right shoulder is TB shape with oval ridges.
  • Armor is weathered with shades of grey.

GM_biceps

Upper Arm Armor

  • Armor is painted maroon.
  • A dimple on the lower area of the back of the arm.
  • The outside of the bicep has a hard line edge at the front that turns in.
  • The inside of the upper arm is rounded.
  • Armor is seamless.
  • No visible traces of how the armor was assembled are shown.
  • A black strap with two (2) small white ammo boxes wraps around the right arm.
  • Armor is weathered with shades of grey.
  • Optional Styling:
    • Inner part of ammo packs are painted off white/beige.

GM_elbows

Elbow Armor

  • Armor is painted matte or satin white.
  • Elbow straps have a raised detail line at the top and bottom of the strap.
  • Armor has two parallel dashed detail slots on each outside edge of elbow at the strap connection.
  • Elbows are mirror images of each other with a notched area on the outside of the elbow, above the detail marks.
  • Both elbows have ammo box details placed on the back.
  • Armor is weathered with shades of grey.

GM_forearms

Forearm Armor

  • Armor is painted maroon.
  • Both left and right forearms are mirror images of each other.
  • Forearm tops have a flattened triangular area with a ridge that comes to a point at the top of the forearm.
  • Armor is seamless.
  • No visible traces of how the armor was assembled are shown.
  • Armor is weathered with shades of grey.
  • Optional Styling:
    • Instead of a hard edge the top of the forearm has a bone ridge.

GM_handplates

Hand Plates

  • Armor is painted maroon.
  • Hand plates are mirror images of each other.
  • Hand plates have a top curving ridge that comes to a point over the index or middle finger, just past the main knuckle of the hand.
  • Armor is weathered with shades of grey.

Generic-black-gloves

Gloves

  • Black over the wrist gloves made of leather, nylon, or other low pile fabrics.
  • Gloves cover any exposed skin.
  • Gloves do not show any labels or logos when the armor is worn.

GM_Chest

Chest Armor

  • Armor is painted maroon.
  • Chest specific shape to the GM and includes (3) greeblies on the front/ lower area of the chest armor.
  • Chest and back armor match together at the sides with no open gap.
  • A seam line is present.
  • An ammo belt is slung down right side of the chest.
  • Ammo belt includes (3) large white ammo boxes and (1) small black ammo box.
  • Armor is weathered with shades of grey.
  • Optional Styling:
    • Shoulder straps are slotted into the detail ridges of the top connection points.
    • Inner part of ammo packs are painted off white/ beige.

GM_back

Back Armor

  • Armor is painted maroon.
  • Back armor has a smooth surface with attachments for a backpack.
  • Back and Chest armor match together at the sides with no open gap.
  • A seam line is present.
  • Armor is weathered with shades of grey.
  • Optional Styling:
    • Shoulder straps are slotted into the detail ridges of the top connection points.

GM_backpack

Backpack

  • Backpack is painted matte or satin white.
  • Backpack consists of a main shell and two side shells, over a base and mounted to the back armor.
  • Backpack has a detonator type attachment underneath the main shell.
  • Detonator has smooth end caps and ridges.
  • There are no detonator keys.
  • Armor is weathered with shades of grey.

GM_belt

Belt

  • Belt is made from white canvas.
  • Belt has (2) large and (2) small canvas pouches, accompanied by (2) metal like buckle looking greeblies on the front and a Kama buckle in the front center of the belt.
  • Top of belt is mounted just below the Chest and Back armor with little or no gap visible.
  • There are (4) small canvas pouches on the rear of the belt.
  • Armor is weathered with shades of grey.

GM_kama

Kama

  • The Kama is made from a heavy material like denim or duck cloth.
  • The Kama is maroon and may be outlined with white color fabric trim.
  • The front edges of the kama start at the front belt boxes.
  • The Kama length extends to the bottom of the knee armor.
  • The rear of the Kama has a triangle split.
  • There is a strap on each side that comes from the inside of the kama front and clips to the command buckle.

GM_knees

Knee Armor

  • Armor is painted matte or satin white.
  • Knees cup the front of the leg.
  • Knees are strapped to the leg via a white strap that wraps around the leg and connects on both sides of the Knee.
  • Optional Styling:
    • Left leg knee strap is grey.

GM_shins

Lower Leg Armor

  • Armor is painted matte or satin white.
  • Armor includes (2) sets of white straps with a clip greeblies on each.
  • This is the same style lower leg armor as seen on the "Kashyyk Trooper".
  • Optional Styling:
  • Armor is seamless.
  • No visible traces of how the armor was assembled are shown.

GM_boots

Boots

  • Boots are made of white leather or leather-like material.
  • Sole pattern matches as closely as possible to the movie armor.
  • Most identifiable features include:
  • A high arch pattern on the inside of the sole.
  • Four profile "swoops" between the sole and leather.
  • Foot armor (Boot Caps) cover the top, front and sides of the boot and curve upward at the ankle.
  • Snaps placed on both sides foot, to secure the boot armor, is recommended.

Optional Accessories

Items below are optional costume accessories. These items are not required for approval, but if present appear as described below. If adding in an accessory after initial approval, the item still needs to be submitted to local GML for approval before use.

DC15_carbine

DC-15S Blaster

  • Realistic Clone Style DC-15S Blaster.
  • Blaster may be scratch built out of plastic, wood, metal or cast in resin.
  • Blaster has realistic Episode II or Episode III details:
  • Wire frame sight.
  • Folding stock.
  • Twelve radiator fins evenly spaced along the length of barrel.
  • Igniter detail knobs.
  • Charge magazine clip on right side.
  • Total length is approximately 26 inches (66 cm).
  • Because of the scale, the Hasbro version is incorrect.

DC15_rifle

DC-15A Blaster Rifle

  • Realistic Clone Style DC-15A Blaster Rifle.
  • Blaster rifle is scratch built out of plastic, wood, metal or cast in resin.
  • Blaster has realistic Episode II or Episode III details:
  • Flip up sight in down position.
  • Ten radiator fins are evenly spaced along the length of the barrel.
  • Power setting adjuster detail lever.
  • Sniper Scope attached under rifle in storage position.
  • Charge magazine clip on left side.
  • Igniter detail knobs.
  • Total length is approximately 55 inches (139.7 cm).
  • Because of the scale, the Hasbro version is not allowed.