501st Jet Trooper (Season 7)

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Model CT-21049, Photo by Hannah Janecke
Description: 501st Battalion — Jet Trooper
Prefix: CT
Detachment: Clone Trooper Detachment
Context: The Clone Wars, Season 7

The 501st Legion, also known as the 501st Battalion was one of the most prestigious divisions of clone troopers in the Grand Army of the Republic, during and after the Clone Wars. Some of these members were trained in the use of jetpacks, making them ideal for boarding and capturing enemy vessels, as well as hiding beneath bridges from time to time.

This Visual Guide has been reviewed by the detachment staff and the LMO team and is certified for use as a minimum approval guideline for GMLs. GMLs are free to approve this costume type.

This is a visual guide used for 501st costume approval, not a how-to for construction. Construction details are found at the costume's Detachment website. Measurements provided here are generalized, and not criteria for approval. All 501st costumes are proportionate to the wearer in terms of size, fit, and scale. During evaluation, both text and images (CRL and Reference) must be considered. When in doubt about a feature of a submitted costume, GMLs should post questions in the Legion forum's DL/GML peer review section.

Required Costume Components

The following costume components are present and appear as described below. For 501st membership only the requirements in black need to be met. This Detachment defines additional, optional costuming details listed in blue and red. Please visit the Detachment website for more details on these options.

  • The “Animated” armor design, seen in 2008 The Clone Wars Cartoon Series, differs from the “Realistic” armor design used to create characters from the theatrical films, video games, and graphic novels. See this thread at 501stclonetroopers.com for the differences between the sculpts. (This may require an additional forum account.)
  • Armor parts shall be made from fiberglass, ABS (Acrylonitrile Butadiene Styrene), HIPS (High Impact Polystyrene), or a similar rigid material. This includes vacuum formed plastics as well as properly finished and smoothed 3D printed armor forms. See this thread at 501stclonetroopers.com for examples of acceptable and unacceptable levels of 3D print finishing.
  • All numerical measurements given in CTD CRLs are approximate. Measurements should be followed as closely as possible while not affecting the proportionality of costume details. Proportionality should take precedence over exact measurements.

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Helmet

  • Phase II animated style helmet.
  • Movie style helmets are not combined with animated armor.
  • Helmet is painted matte or satin white with blue details.
  • There is a Phase II style mohawk on top of the dome.
  • The frown has six removed teeth spaces.
  • Fine black mesh is utilized inside the helmet to cover the open pieces of the frown.
  • Ear caps are dark grey.
  • Vocoder is dark grey.
  • Aerators are black with a grey center circle.
  • Rear helmet indented stripe is painted grey.
  • There are six black vent stripes on each side of the helmet.
  • Black eye lens extends down to the frown area.
  • Lens obscures the wearer’s eyes.
  • There are select red details on the helmet.
  • There are thin red lines around the aerator caps, about ¾" up. They do not go along the chin area.
  • There is a red arrowhead facing down on the forehead, with the bottom point contacting the brow line.
  • Blue areas of the helmet include:
  • The cheek area
  • Two rounded stripes going along each side of the helmet dome, the bottom being thicker than the top.
  • The bottom stripes have a slightly concave end on the front with the bottom corner being lost to the brow line, but come to a point on the back along the edge of the indented grey stripe.
  • The top stripes have flat ends on the front and back.
  • Blue areas are weathered with various scuffs and fading.
  • Scuff marks expose the underlying white paint.
  • Armor is weathered with shades of grey.

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Neck Seal

  • Neck seal is black in color with no ribbing.
  • No logos or labels are visible.

OPTIONAL Level two certification (if applicable):

  • Neck seal closes in the front via two small black snaps.
  • A black balaclava is worn with the neckseal.

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Under Suit

  • Black non-textured material, either one-piece or two-piece construction with no visible zippers or logos.

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Shoulder Armor

  • Phase II animated style shoulder armor.
  • Armor is painted matte or satin blue.
  • Blue areas are weathered with various scuff marks and fading.
  • Scuff marks expose the underlying white paint.
  • Armor is weathered with shades of grey.

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Upper Arm Armor

  • Phase II animated style upper arm armor.
  • Armor is painted matte or satin white.
  • Armor is cylindrical with no rear indent.
  • Armor is seamless.
  • No visible traces of how the armor was assembled are shown.
  • Armor is weathered with shades of grey.

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Elbow Armor

  • Phase II animated style elbow armor.
  • Armor is painted matte or satin white, with a blue stripe detail that matches with the detailing on the forearms.
  • The elbow armor is detached from the forearm.
  • Elbow armor sits flush with the forearm armor.
  • Armor is attached to the wearer with a black elastic strap or similar method.
  • Blue areas are weathered with various scuff marks and fading.
  • Scuff marks expose the underlying white paint.
  • Armor is weathered with shades of grey.

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Forearm Armor

  • Phase II animated style forearm armor.
  • Armor is painted matte or satin white with blue details.
  • Front end of gauntlets are painted blue, up to a slanted space of white before a parallel blue line near the top of the forearm armor.
  • Blue paint overlays the white paint at the affected part.
  • Right forearm has a compad with 6 raised buttons, and a larger rectangle above them.
  • A smaller raised section is closest to the elbow.
  • Armor is seamless on the outside edge.
  • Due to the shape of the armor, a butted seam is acceptable on the inside if needed.
  • Elbow plate is detached from the forearm.
  • Blue areas are weathered with various scuff marks and fading.
  • Scuff marks expose the underlying white paint.
  • Armor is weathered with shades of grey.

OPTIONAL Level two certification (if applicable):

  • Armor is seamless.
  • No visible traces of how the armor was assembled are shown.

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Hand Plates

  • Phase II animated style hand plates.
  • Armor is painted matte or satin blue.
  • Hand plates are mirror images of each other.
  • Hand plates have an angled peak that comes to a point over the index or middle finger, just past the main knuckle of the hand.
  • Blue areas are weathered with various scuff marks and fading.
  • Scuff marks expose the underlying white paint.
  • Armor is weathered with shades of grey.

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Gloves

  • Black over the wrist gloves made of leather, nylon, or other low pile fabrics.
  • Gloves cover any exposed skin.
  • Gloves do not show any labels or logos when the armor is worn.

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Chest Armor

  • Phase II animated style chest armor.
  • Armor is painted matte or satin white with blue details.
  • Chest armor has blue trapezoidal details going from the neck area down to the middle of the pectoral area, along with mirrored blue trapezoids going along the arms and ending in the pectoral area out under the center trapezoid.
  • Lower portion of the chest has a squared notch for the abdomen armor to fit into.
  • Chest and back plate match together at the sides and shoulders with no open gap.
  • Butted seam lines are permitted if needed.
  • White shoulder straps fit into the top of the chest and back.
  • Blue areas are weathered with various scuff marks and fading.
  • Scuff marks expose the underlying white paint.
  • Armor is weathered with shades of grey.

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Back Armor

  • Phase II animated style back armor.
  • Armor is painted matte or satin white.
  • Back armor has a detail plate consisting of four grey circles and five grey horizontal bars.
  • Chest and back plate match together at the sides and shoulders with no open gap.
  • Butted seam lines are permitted if needed.
  • White shoulder straps fit into the top of the chest and back.
  • Armor is weathered with shades of grey.

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Jetpack

  • Animated style Clone Jetpack (JT-12 Arena Pack).
  • Jetpack is painted matte or satin white with grey and 501st blue details.
  • Arena pack base has a large center vertical missile tube and a smaller jet fuel tube on either side.
  • Base has a large blue tube in center with white elongated panel.
  • On bottom of center tube is a large disk detail.
  • Base around center tube is colored black, with white near where the backplate would be.
  • Fuel tank sides are white, with blue missile caps on either side with a white indented horizontal stripe.
  • Center missile tube cap is blue with a black indented horizontal stripe.
  • A thruster extends from the bottom of each fuel tank and angles outward to the side
  • Thrusters are painted grey, with a thin red horizontal stripe near the exhaust ends.
  • Jetpack is weathered in shades of grey.

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Abdomen Armor

  • Phase II animated style abdomen armor.
  • Armor is painted matte or satin white.
  • Top edge of the armor is squared off to match the chest armor.
  • The abdomen armor protrudes out in the middle to match the shape of the chest armor.
  • The abdomen armor joins at the rear and the join is covered by a center plate.
  • Armor is weathered with shades of grey.

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Codpiece and Belt front

  • Phase II animated style codpiece and belt front armor.
  • Armor is painted matte or satin white.
  • Belt is approx. 3" tall and divided into 1.75" wide segments.
  • The front segments have a key/slot detail.
  • Belt boxes are mounted at the hips.
  • Codpiece and Posterior armor connect at the hips.
  • Butted seams are permitted at this connection if needed.
  • Armor is weathered with shades of grey.

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Posterior Armor, Belt Rear, and Detonator

  • Phase II animated style posterior armor, belt, and detonator.
  • Armor is painted matte or satin white.
  • Belt is approx. 3.5 inches tall and divided into 2 and ¼ inch segments.
  • Cod and Posterior armor connect at the hips.
  • Butted seams are permitted at this connection if needed.
  • Detonator is centered on the back of the belt with no control buttons.
  • The detonator has two lines set in approx. 1 inch from the edges.
  • Lines may be recessed or painted on.
  • The center of the detonator end caps are painted grey.
  • Armor is weathered with shades of grey.

OPTIONAL Level two certification (if applicable):

  • Detonator lines are recessed.

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Belt Boxes

  • Phase II animated style belt boxes.
  • Two rectangular boxes with one mounted on each side of the belt.
  • Boxes are painted matte or satin white.
  • The top side of the box is tapered outward.
  • There is an inset detail near the top of each box.
  • Armor is weathered with shades of grey.

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Thigh Armor

  • Phase II animated style thigh armor.
  • Armor is painted matte or satin white.
  • Front of thigh armor has a flat triangular area near the knee with a notch cut out for the knee armor.
  • Triangle area is painted blue.
  • From the top of the triangle a ridge line travels up the front of the thigh to the top edge.
  • The upper outer edge has an angled section.
  • Blue areas are weathered with various scuff marks and fading.
  • Scuff marks expose the underlying white paint.
  • Armor is weathered with shades of grey.

OPTIONAL Level two certification (if applicable):

  • Armor is seamless.
  • No visible traces of how the armor was assembled are shown.

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Knee Armor

  • Phase II animated style knee armor.
  • Armor is painted blue.
  • Knee armor is detached from the lower leg armor.
  • Knee armor sits flush with the front of the lower leg armor.
  • The knee armor is attached to the wearer using black elastic straps, or a similar method.
  • Blue areas are weathered with various scuff marks and fading.
  • Scuff marks expose the underlying white paint.
  • Armor is weathered with shades of grey.

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Lower Leg Armor

  • Phase II animated style lower leg armor.
  • Armor is painted blue.
  • There is a white line around the top of the calf, angling down into a “V” shape with the upper points starting at either side of the knee indent. The bottom of the white “V” goes a hair farther down then the point of the triangular detail in the leg sculpt.
  • Knee armor is detached from the lower leg.
  • The front of the armor has a triangular detail just below the knee and a hard ridge line down the front of the shin.
  • Back of the lower legs have an indentation just under the calf that extends down to the ankle.
  • The outside of the calf is seamless.
  • A clam shell opening on the inner seam is acceptable.
  • Blue areas are weathered with various scuff marks and fading.
  • Scuff marks expose the underlying white paint.
  • Armor is weathered with shades of grey.

OPTIONAL Level two certification (if applicable):

  • Armor is seamless with a trap door access through the indent in the rear of the lower leg.

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Boots

  • Phase II animated style boots.
  • Blue, ankle high or tall enough to cover the ankle and eliminate any black undersuit visible at the ankle area.
  • Boots are lace-less and have flat soles.
  • Boots have a center strip running from the toe to the ankle.
  • A strap across the top of the foot, and 2 flat white discs on either side of the foot, terminating the strap.

OPTIONAL Level two certification (if applicable):

  • Boots have accurate notched sole.

Optional Accessories

Items below are optional costume accessories. These items are not required for approval, but if present appear as described below. If adding in an accessory after initial approval, the item still needs to be submitted to local GML for approval before use.


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DC-15S Blaster Carbine (animated style)

  • This is the animated variant of the DC-15S blaster rifle.

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DC-15A Blaster Rifle (animated style)

  • This is the animated variant of the DC-15A blaster rifle.

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Z-6 Rotary Blaster Cannon (Minigun)