Boil

Boil

Model TC 6499, Photo by Sammy S.
Description: Boil
Prefix: TC
Detachment: Clone Trooper Detachment
Context: The Clone Wars, seasons 1-3

Boil serves in the Grand Army of the Republic as a Platoon Sergeant and member of Ghost Company, a unit within the 212th Attack Battalion. Hardened by war and eager for combat, Boil often displays a strict, "by the rules" attitude. But, given the proper circumstances, Boil is very capable of showing compassion for those this soldier fights to protect.

This Visual Guide has been reviewed by the detachment staff and the LMO team and is certified for use as a minimum approval guideline for GMLs. GMLs are free to approve this costume type.

This is a visual guide used for 501st costume approval, not a how-to for construction. Construction details are found at the costume's Detachment website. Measurements provided here are generalized, and not criteria for approval. All 501st costumes are proportionate to the wearer in terms of size, fit, and scale. During evaluation, both text and images (CRL and Reference) must be considered. When in doubt about a feature of a submitted costume, GMLs should post questions in the Legion forum's DL/GML peer review section.

Required Costume Components

The following costume components are present and appear as described below. For 501st membership only the requirements in black need to be met. This Detachment defines additional, optional costuming details listed in blue and red. Please visit the Detachment website for more details on these options.

  • The “Animated” armor design, seen in 2008 The Clone Wars Cartoon Series, differs from the “Realistic” armor design used to create characters from the theatrical films, video games, and graphic novels. See this thread at 501stclonetroopers.com for the differences between the sculpts. (This may require an additional forum account.)
  • Armor parts shall be made from fiberglass, ABS (Acrylonitrile Butadiene Styrene), HIPS (High Impact Polystyrene), or a similar rigid material. This includes vacuum formed plastics as well as properly finished and smoothed 3D printed armor forms. See this thread at 501stclonetroopers.com for examples of acceptable and unacceptable levels of 3D print finishing.
  • All numerical measurements given in CTD CRLs are approximate. Measurements should be followed as closely as possible while not affecting the proportionality of costume details. Proportionality should take precedence over exact measurements.

Boil_Helmet

Helmet

  • Phase I animated style helmet.
  • Helmet is painted matte or satin white.
  • Narrow fin on top of dome.
  • A Light Orange upside down triangle is painted above the eye lens and squaring off 1" under the helmet fin.
  • The helmet fin remains white
  • The front rim, from ear to ear, under the brow trim and just above the eye lens, is painted Light Orange.
  • Black visor extends down through the entire frown area.
  • On the left side of the helmet dome, just forward of center, is a black or weathered charcoal grey birdlike insignia, representative of a Mandalorian "Shriek-hawk".
  • Raised cap at each ear, 1" - 1.25" in diameter.
  • The outer flat surface of the ears is painted Light Orange.
  • The ear caps remain white.
  • (4) vents on each side of helmet.
  • Vents may be painted black or grey, or cut out and filled with black mesh.
  • Grey stripe runs around back of dome.
  • Raised satin white circle at the back center of the helmet.
  • Rectangular indent at the back center of the helmet is black or heavily weathered grey.
  • Light Orange areas are weathered with various scuff marks.
  • Armor is weathered with shades of grey.

TC_animated_neckseal

Neck Seal

  • Neck seal is black in color with no ribbing.
  • No logos or labels are visible.

OPTIONAL Level two certification (if applicable):

  • Neck seal closes in the front via two small black snaps.
  • A black balaclava is worn with the neckseal.

TK_anh_stunt_undersuit

Under Suit

  • Black non-textured material, either one-piece or two-piece construction with no visible zippers or logos.

Boil_Shoulders

Shoulder Armor

  • Armor is painted matte or satin white.
  • Shoulder armor has a vertical 3.5" to 4" Light Orange center stripe extending from the top to bottom.
  • Shoulders are padded so as not to rest flat against the arms.
  • The top of the bell sits 3/4" - 1" above the natural shoulder.
  • Light Orange areas are weathered with various scuff marks.
  • Armor is weathered with shades of grey.

TC_animated_grunt_biceps

Upper Arm Armor

  • Armor is painted matte or satin white.
  • Armor has a notch on the lower area of the back of the arm that matches up with the elbow armor.
  • Armor is seamless.
  • No visible traces of how the armor was assembled are shown.
  • Armor is weathered with shades of grey.

Boil_Forearms

Forearm Armor

  • Armor is painted matte or satin white.
  • Left forearm has a compad with 4 main square recessed areas and 1 slightly smaller square recessed area.
  • The smaller recess is closest to the elbow.
  • Armor is seamless on the outside edge.
  • Due to the shape of the armor, a butted seam is acceptable on the inside if required.
  • Elbow plate is integrated into the forearm, extending up to fit into the notch on the bicep.
  • Elbow plate is painted Light Orange and the edges have a 1/4" white trim all around.
  • Light Orange areas are weathered with various scuff marks.
  • Armor is weathered with shades of grey.

OPTIONAL Level two certification (if applicable):

  • Armor is seamless.
  • No visible traces of how the armor was assembled are shown.

Boil_Handplates

Hand Plates

  • Hand plates are painted Light Orange and the edges have a 1/4" white trim all around.
  • Hand plates have an angled peak that comes to a point over the index or middle finger, just past the main knuckle of the hand.
  • Hand plates are mirror images of each other.
  • Light Orange areas are weathered with various scuff marks.
  • Armor is weathered with shades of grey.

Generic-black-gloves

Gloves

  • Black over the wrist gloves made of leather, nylon, or other low pile fabrics.
  • Gloves cover any exposed skin.
  • Gloves do not show any labels or logos when the armor is worn.

Boil_Chest

Chest Armor

  • Armor is painted matte or satin white.
  • Chest armor is painted Light Orange on the top in an upside down gradual sloping triangle that stops on the top of each shoulder.
  • Light Orange is painted from top to bottom on the back edge of the chest armor, starting under the arm and continues to the back armor.
  • Shoulder straps are painted satin white.
  • Light Orange areas are weathered with various scuff marks.
  • Armor is weathered with shades of grey.

Boil_Back

Back Armor

  • Armor is painted matte or satin white.
  • Back armor is Light Orange on the bottom and has a reverse image of the front, consisting of a white upside down triangle that covers the back detail.
  • Light Orange areas are weathered with various scuff marks.
  • Armor is weathered with shades of grey.

TC_animated_ab

Abdomen Armor

  • Animated Phase I Abdomen Armor.
  • Armor is painted matte or satin white.
  • Top edge of the armor is curved to match the chest.
  • Abdomen armor protrudes out in the middle to match the shape of the chest.
  • (4) inset lines divide the abdomen armor into segments.
  • Abdomen and Kidney armor connect at the sides with no open gap.
  • A butted seam between abdomen and kidney armor is acceptable.
  • Armor is weathered with shades of grey.

TC_animated_grunt_kidney

Kidney Armor

  • Armor is painted matte or satin white.
  • Kidney and abdomen armor connect at the sides with no open gap.
  • A butted seam between the kidney and abdomen armor is acceptable.
  • Armor is weathered with shades of grey.

Boil_Codpiece

Codpiece and Belt front

  • Armor is painted matte or satin white.
  • Cod armor has a 5" Light Orange stripe that starts under the belt and squares off an inch above the lower section.
  • Light Orange areas are weathered with various scuff marks.
  • Armor is weathered with shades of grey.

TC_animated_butt

Posterior Armor, Belt rear and Detonator

  • Armor is painted matte or satin white.
  • Belt is approx. 3" tall and divided into 1.75" wide segments.
  • Posterior armor and Codpiece connect at the hips.
  • Butted seams are permitted at this connection if required.
  • Detonator is centered on the back of belt.
  • Detonator has no control buttons.
  • The detonator has (2) lines set in approx 1⁄2" – 5⁄8" from the edges.
  • Lines may be recessed or painted on.
  • Armor is weathered with shades of grey.

OPTIONAL Level two certification (if applicable):

  • Detonator lines are recessed.

Boil_Belt_Boxes

Belt Boxes

  • Two rectangular boxes with one mounted on each side of belt.
  • Boxes are painted matte or satin white.
  • The top side of the box is tapered outward.
  • There is an inset detail near the top of each box.
  • Armor is weathered with shades of grey.

TC_animated_thighs

Thigh Armor

  • Armor is painted matte or satin white.
  • Front of thigh armor has a flat triangular area near the knee with a notch cut out for the knee armor.
  • From the top of the triangle a ridge line travels up the front of the thigh to the top edge.
  • The upper outer edge has an angled section.
  • Armor is weathered with shades of grey.

OPTIONAL Level two certification (if applicable):

  • Armor is seamless.
  • No visible traces of how the armor was assembled are shown.

Boil_Shins

Lower Leg Armor

  • Armor is painted matte or satin white.
  • The knee armor is integrated into the shin armor, with an upper extension that fits into the notch on the thigh armor.
  • Knee sections are painted Light Orange and the edges have a 1/4" white trim all around.
  • The armor has a flat center triangle, below the knee plate, with the single point facing downward.
  • The calf detail of the armor has a ridge wrapping around the upper back of the calf.
  • Armor is seamless on the outside edge.
  • Due to the shape of the armor, a butted seam is acceptable on the inside or back of the armor.
  • Painted around the lower ankle is a Light Orange area ending 1" up around the bottom edge.
  • Light Orange areas are weathered with various scuff marks.
  • Armor is weathered with shades of grey.

TC_animated_boots

Boots

  • White, ankle high or tall enough to cover the ankle and eliminate any black undersuit visible at the ankle area.
  • Boots are laceless and have flat soles.
  • Boots have a center strip running from the toe to the ankle.
  • A strap across the top of the foot has two (2) flat white discs on either side of the foot, terminating the strap.

OPTIONAL Level two certification (if applicable):

  • Boots have accurate notched sole.

Optional Accessories

Items below are optional costume accessories. These items are not required for approval, but if present appear as described below. If adding in an accessory after initial approval, the item still needs to be submitted to local GML for approval before use.


CRLdc15s-animated

DC-15S Blaster Carbine (animated style)

  • Manufactured by BlasTech Industries, this weapon is commonly carried by the Troopers of the Galactic Republic.
  • This is the animated variant of the DC-15S blaster rifle.

Dc15a_Animated

DC-15A Blaster Rifle (animated style)

  • Manufactured by BlasTech Industries, this blaster is the standard issue weapon carried by the Clone Troopers of the Grand Army of the Republic.
  • This is the animated variant of the DC-15A blaster rifle.