Boil (Phase II)

Model CT-42685, Photo by John Rodriguez
Description: Clone Trooper Boil (Phase II)
Prefix: CT
Detachment: Clone Trooper Detachment
Context: The Clone Wars: Season 4
Boil serves in the Grand Army of the Republic as a member of Ghost Company, a unit of the 212th Attack Battalion. He and his friend Waxer were the company's best scouts, and often remarked on how they got the "fun missions": their assigned tasks were often the hardest. During a campaign to free the planet Ryloth Boil befriended a young girl named Numa, who showed him the importance of humanity, a trait he had previously dismissed.
This Visual Guide has been reviewed by the detachment staff and the LMO team and is certified for use as a minimum approval guideline for GMLs. GMLs are free to approve this costume type.
This is a visual guide used for 501st costume approval, not a how-to for construction. Construction details are found at the costume's Detachment website. Measurements provided here are generalized, and not criteria for approval. All 501st costumes are proportionate to the wearer in terms of size, fit, and scale. During evaluation, both text and images (CRL and Reference) must be considered. When in doubt about a feature of a submitted costume, GMLs should post questions in the Legion forum's DL/GML peer review section.
Required Costume Components
The following costume components are present and appear as described below. For 501st membership only the requirements in black need to be met. This Detachment defines additional, optional costuming details listed in blue and red. Please visit the Detachment website for more details on these options.
- The “Animated” armor design, seen in 2008 The Clone Wars Cartoon Series, differs from the “Realistic” armor design used to create characters from the theatrical films, video games, and graphic novels. See this thread at 501stclonetroopers.com for the differences between the sculpts. (This may require an additional forum account.)
- Armor parts shall be made from fiberglass, ABS (Acrylonitrile Butadiene Styrene), HIPS (High Impact Polystyrene), or a similar rigid material. This includes vacuum formed plastics as well as properly finished and smoothed 3D printed armor forms. See this thread at 501stclonetroopers.com for examples of acceptable and unacceptable levels of 3D print finishing.
- All numerical measurements given in CTD CRLs are approximate. Measurements should be followed as closely as possible while not affecting the proportionality of costume details. Proportionality should take precedence over exact measurements.

- Phase II style animated helmet.
- Movie style helmets are not combined with animated armor.
- Helmet is painted matte or satin white with Light Orange detail.
- Helmet mohawk on dome is white.
- Brow ridge has a stripe painted light orange and stops on the side halfway through the ear section.
- Ear caps are painted light orange and stop at the base of the ear section.
- The three (3) rectangular greeblies are present on the ear caps.
- Greeblies are painted dark grey.
- An inverted triangle detail is present centered between the brow and the bottom of the mowhawk.
- A black “Kamino dart” is located on the left side of the helmet above the front of the helmet indent.
- Black “T” shaped eye lens extends down to frown area.
- Six (6) vents on each side of helmet.
- Vents are painted black or gray, or cut out and filled with black mesh.
- Satin white indented helmet band runs around back of dome.
- Helmet frown is painted dark grey.
- Black mesh can be used inside helmet to cover the open areas of frown.
- Raised white circle at the back center of the helmet.
- Light Orange areas are weathered with various scuff marks.
- Helmet is weathered with shades of grey.

- Neck seal is black in color with no ribbing.
- No logos or labels are visible.
OPTIONAL Level two certification (if applicable):
- Neck seal closes in the front via two small black snaps.
- A black balaclava is worn with the neckseal.

- Black non-textured material, either one-piece or two-piece construction with no visible zippers or logos.

- Phase II style animated Shoulder Armor.
- Armor is painted matte or satin white with Light Orange detail.
- Shoulder armor has a vertical center stripe approx. 3.5"–4" wide extending from the top to bottom of the shoulder.
- Shoulder armor is not symmetrical.
- The shoulders slightly curve back at the bottom.
- Shoulders are padded so as not to rest flat against the arms.
- The top of the bell sits 3/4" to 1" above the natural shoulder.
- Light Orange areas are weathered with various scuff marks.
- Armor is weathered with shades of grey.

- Phase II style animated Upper Arm Armor.
- Armor is painted matte or satin white.
- Armor is cylindrical with no rear indent.
- Armor is seamless.
- No visible traces of how the armor was assembled are shown.
- Armor is weathered with shades of grey.

- Phase II style animated Forearm Armor.
- Armor is painted matte or satin white with Light Orange detail.
- Right forearm has a compad with six (6) raised buttons, with a larger rectangle above them. A smaller raised section is closest to the elbow.
- Armor is seamless on the outside edge.
- Due to the shape of the armor, a butted seam is acceptable on the inside if required.
- Elbow plate is integrated into the forearm.
- Elbow section is Light Orange.
- Light Orange areas are weathered with various scuff marks.
- Armor is weathered with shades of grey.
OPTIONAL Level two certification (if applicable):
- Armor is seamless.
- No visible traces of how the armor was assembled are shown.

- Phase II style animated Hand Armor.
- Hand plates are matte or satin white, and covered with Light Orange.
- Hand plates have a curved peak that comes to a point over the index or middle finger, just past the main knuckle of the hand.
- Light Orange areas are weathered with various scuff marks
- Scuff marks expose underlying white paint.
- Armor is weathered with shades of grey.

- Black over the wrist gloves made of leather, nylon, or other low pile fabrics.
- Gloves cover any exposed skin.
- Gloves do not show any labels or logos when the armor is worn.

- Phase II style animated Chest Armor.
- Armor is painted matte or satin white with Light Orange detail.
- Chest armor is painted Light Orange on the top in an upside down gradual sloping triangle that stops on the top of each shoulder.
- Light Orange is painted along lower sides and angles up towards back.
- Shoulder straps are white.
- Lower portion of the chest is shaped to match the abdomen armor.
- Chest and back plate match together at the sides with no open gap.
- There is a butted seam line present between the Chest and Back armor.
- Light Orange areas are weathered with various scuff marks.
- Armor is weathered with shades of grey.

- Phase II style animated Back Armor.
- Armor is painted matte or satin white with Light Orange and dark grey details.
- Back box detail plate has four (4) circles and five (5) horizontal bars that are dark grey.
- Shoulder straps are white.
- Lower sides of Back Armor are Light Orange and curve downward toward center leaving a white space gap at bottom edge.
- Light Orange areas are weathered with various scuff marks.
- Armor is weathered with shades of grey.

- Phase II style animated Abdomen Armor.
- Armor is painted matte or satin white.
- Top edge of the armor is squared off to match the chest armor.
- The abdomen armor protrudes out in the middle to match the shape of the chest.
- The abdomen armor joins at the rear and the join is covered by a center plate.
- Four (4) inset lines divide the abdomen armor into segments.
- Abdomen and Kidney armor connect at the sides with no open gaps.
- A butted seam between abdomen and kidney armor is acceptable.
- Armor is weathered with shades of grey.

- Armor is painted matte or satin white.
- Kidney and abdomen armor connect at the sides with no open gap.
- A butted seam between the kidney and abdomen armor is acceptable.
- Armor is weathered with shades of grey.

- Phase II style animated Codpiece Armor.
- Armor is painted matte or satin white with Light Orange detail.
- Cod armor has a 5" Light Orange horizontal stripe that starts under the belt and squares off an inch above the lower section.
- Belt is approximately 3" tall and divided into 1.75" wide segments.
- The front segments have a key/slot detail.
- Belt boxes are mounted at the hips.
- Codpiece and Posterior armor connect at the hips.
- Butted seams are permitted at this connection if required.
- Light Orange areas are weathered with various scuff marks.
- Armor is weathered with shades of grey.

Posterior Armor, belt rear and Detonator
- Phase II style animated Posterior Armor, Belt and Detonator.
- Armor is painted matte or satin white.
- Belt is approximately 3" tall and divided into segments.
- Cod and Posterior armor connect at the hips.
- Butted seams are permitted at this connection if required.
- Detonator is centered on the back of belt with no control buttons.
- The detonator has 2 lines set in about 1/2" to 5/8" from the edges.
- Lines may be recessed or painted on.
- Armor is weathered with shades of grey.
OPTIONAL Level two certification (if applicable):
- Detonator lines are recessed.

- Two rectangular boxes with one mounted on each side of belt.
- Boxes are painted matte or satin white.
- The top side of the box is tapered outward.
- There is an inset detail near the top of each box.
- Armor is weathered with shades of grey.

- Armor is painted matte or satin white.
- Front of thigh armor has a flat triangular area near the knee with a notch cut out for the knee armor.
- From the top of the triangle a ridge line travels up the front of the thigh to the top edge.
- The upper outer edge has an angled section.
- Armor is weathered with shades of grey.
OPTIONAL Level two certification (if applicable):
- Armor is seamless.
- No visible traces of how the armor was assembled are shown.

- Phase II style animated Lower Leg Armor.
- Armor is painted matte or satin white with Light Orange detail.
- Knee armor is integrated with the lower leg.
- The knees are painted Light Orange.
- The front of the armor has a triangular detail just below the knee and a hard ridge line down the front of the shin.
- The lower front of each shin is painted Light Orange.
- Light Orange angles up toward the inside facing surface.
- Back of the lower legs have an indentation just under the calf that extends down to the ankle.
- The outside of the calf is seamless.
- A clam shell opening on the inner seam is acceptable.
- Light Orange areas are weathered with various scuff marks.
- Armor is weathered with shades of grey.

- White, ankle high or tall enough to cover the ankle and eliminate any black undersuit visible at the ankle area.
- Boots are laceless and have flat soles.
- Boots have a center strip running from the toe to the ankle.
- A strap across the top of the foot has two (2) flat white discs on either side of the foot, terminating the strap.
OPTIONAL Level two certification (if applicable):
- Boots have accurate notched sole.
Optional Accessories
Items below are optional costume accessories. These items are not required for approval, but if present appear as described below. If adding in an accessory after initial approval, the item still needs to be submitted to local GML for approval before use.

DC-15S Blaster Carbine (animated style)
- Manufactured by BlasTech Industries, this weapon is commonly carried by the Troopers of the Galactic Republic.
- This is the animated variant of the DC-15S blaster rifle.

DC-15A Blaster Rifle (animated style)
- This is the animated variant of the DC-15A blaster rifle.