Captain Lock (Phase I)

Model Ethan Costello CC-13506, Photo by Giulia Montanari
Description: Captain Lock (Phase I)
Prefix: CC
Detachment: Clone Trooper Detachment
Context: The Clone Wars: Seasons 2
CC-4142, nicknamed Lock, was a clone trooper captain serving under Jedi Master Eeth Koths Horn Company during the Clone Wars. The Venator cruiser with Lock on board was attacked by Confederate forces led by General Grievous. Overran by enemy forces Jedi Master Koth ordered the captain and his men to board the ship's escape pods.
This Visual Guide has been reviewed by the detachment staff and the LMO team and is certified for use as a minimum approval guideline for GMLs. GMLs are free to approve this costume type.
This is a visual guide used for 501st costume approval, not a how-to for construction. Construction details are found at the costume's Detachment website. Measurements provided here are generalized, and not criteria for approval. All 501st costumes are proportionate to the wearer in terms of size, fit, and scale. During evaluation, both text and images (CRL and Reference) must be considered. When in doubt about a feature of a submitted costume, GMLs should post questions in the Legion forum's DL/GML peer review section.
Required Costume Components
The following costume components are present and appear as described below. For 501st membership only the requirements in black need to be met. This Detachment defines additional, optional costuming details listed in blue and red. Please visit the Detachment website for more details on these options.
- The “Animated” armor design, seen in 2008 The Clone Wars Cartoon Series, differs from the “Realistic” armor design used to create characters from the theatrical films, video games, and graphic novels. See this thread at 501stclonetroopers.com for the differences between the sculpts. (This may require an additional forum account.)
- Armor parts shall be made from fiberglass, ABS (Acrylonitrile Butadiene Styrene), HIPS (High Impact Polystyrene), or a similar rigid material. This includes vacuum formed plastics as well as properly finished and smoothed 3D printed armor forms. See this thread at 501stclonetroopers.com for examples of acceptable and unacceptable levels of 3D print finishing.
- All numerical measurements given in CTD CRLs are approximate. Measurements should be followed as closely as possible while not affecting the proportionality of costume details. Proportionality should take precedence over exact measurements.

- Phase I animated style helmet.
- Movie style helmets are not combined with animated armor.
- Helmet is painted matte or satin white with light green detail.
- Narrow fin on top of dome.
- A stripe painted in light green is leading from above the visor up over the dome, ending on the grey stripe on the back of helmet, extending on the area of the narrow fin.
- Stripe is approx. 2 inches wide at the front curves out to be approx. 2 inches from the center of the fin and finishes approx. 2 inches wide at the back.
- Two small yellow stripes are added left and right to the green area on the dome.
- Yellow stripes are approx. 1/2 inch wide.
- An animated visor is attached to the helmet just over the eye lens.
- The base color of the visor is painted primer grey it is layered with same yellow as the stripe on the top of the helmet and a medium brown, then weathered in black.
- A black eye lens extends down through the entire frown area.
- Raised bump at each ear, 1" – 1.25" in diameter.
- (4) Vents one each side of helmet.
- Vents may be painted black or grey, or cut out and filled with black mesh.
- Primer grey indented helmet band on back of helmet.
- Raised satin white circle at the back center of the helmet.
- Rectangular indent at the back center of the helmet is painted grey.
- Green and yellow areas have scuff marks and scratches that expose underlying white.
- Brown visor has scuff marks and scratches that expose the underlying yellow.
- Armor is weathered with shades of grey.

- Neck seal is black in color with no ribbing.
- No logos or labels are visible.
OPTIONAL Level two certification (if applicable):
- Neck seal closes in the front via two small black snaps.
- A black balaclava is worn with the neckseal.

- Black non-textured material, either one-piece or two-piece construction with no visible zippers or logos.

- Phase I animated style shoulder armor.
- Armor is painted matte or satin white with light green detail.
- On the right shoulder is painted a yellow-green linear spade-like shape pointing down with several smaller shapes that resemble teeth around the bottom.
- Left shoulder armor has a communications antenna attached.
- Antenna leans backward.
- Shoulders are padded so as not to rest flat against the arms.
- The top of the bell sits 3/4" – 1" above the natural shoulder.
- Light green and yellow has scuff marks that expose underlying white.
- Armor is weathered with shades of grey.

- Phase I animated style upper arm armor.
- Armor is painted matte or satin white with light green detail.
- Armor has a notch on the lower area of the back of the arm that matches up with the elbow armor.
- A light green stripe from the notch to the top of the bicep is present. It angles up towards the outer arm and continues around the inner biceps.
- Armor is seamless.
- No visible traces of how the armor was assembled are shown.
- Light green scuff marks that expose underlying white.
- Armor is weathered with shades of grey.

- Phase I animated Style Forearm and Elbow Armor.
- Armor is painted matte or satin white with light green detail.
- Left forearm has a compad with (4) main square recessed areas and (1) slightly smaller square recessed area.
- The smaller recess is closest to the elbow.
- Armor is seamless on the outside edge.
- Due to the shape of armor, a butted seam is acceptable on the inside if required.
- Elbow plate is integrated into the forearm, extending up to fit into the notch on the bicep.
- Elbow section is painted light green.
- Light green areas are weathered with various scuff marks and fading.
- Armor is weathered with shades of grey.
OPTIONAL Level two certification (if applicable):
- Armor is seamless. No visible traces of how the armor was assembled are shown.

- Phase I animated style Hand plates.
- Hand plates are painted matte or satin white with light green detail.
- Hand plates are mirror images of each other.
- Hand plates have an angled peak that comes to a point over the index or middle finger, just past the main knuckle of the hand.
- Light green scuff marks that expose underlying white.
- Armor is weathered with shades of grey.

- Black over the wrist gloves made of leather, nylon, or other low pile fabrics.
- Gloves cover any exposed skin.
- Gloves do not show any labels or logos when the armor is worn.

- Phase I animated style Chest Armor.
- Armor is painted matte or satin white with light green detail.
- Armor has a tapered light green painted section at the base of the armor.
- It should taper in at the bottom to align with the middle 2 vertical lines on the AB section.
- Chest and Back armor join together at the sides and shoulders with no open gap.
- A seam line is present.
- Lower portion of the chest has a curved notch for the abdomen armour to fit into.
- Shoulder straps are placed over the chest and back armor at the seams.
- The shoulder straps are painted light green.
- Light green scuff marks that expose underlying white.
- Armor is weathered with shades of grey.

- Phase I animated style Back Armor.
- Armor is painted matte or satin white with light green detail.
- Rear center of back armor has detailed area that contains a O11 pattern.
- Back and Chest armor join together at the sides and shoulders with no open gap.
- A seam line is present.
- Shoulder straps are placed over the chest and back armor at the seams.
- The shoulder straps are painted light green.
- Light green scuff marks that expose underlying white.
- Armor is weathered with shades of grey.

- Phase I animated style Abdomen Armor.
- Armor is painted matte or satin white.
- Top edge of the armor is curved to match the chest.
- Abdomen armor protrudes out in the middle to match the shape of the chest.
- (4) inset lines divide the abdomen armor into segments.
- Abdomen and Kidney armor connect at the sides with no open gap.
- A butted seam between abdomen and kidney armor is acceptable.
- Armor is weathered with shades of grey.

- Phase I animated style Kidney Armor.
- Armor is painted matte or satin white.
- Kidney and abdomen armor connect at the sides with no open gap.
- A butted seam between the kidney and abdomen armor is acceptable.
- Armor is weathered with shades of grey.

- Phase I animated style Codpiece armor and Belt.
- Armor is painted matte or satin white with light green detail.
- Codpiece has a light green stripe starting at the top center of the cod and squares off just above the lower section.
- Vertical stripe is nearly (2) belt sections wide.
- Codpiece and Posterior armor connect at the hips.
- A butted seam between the codpiece and posterior armor is acceptable.
- Belt is approx. 3" tall and divided into 1.75" wide segments.
- The front segments have a key/slot detail.
- Belt boxes are mounted at the hips.
- Belt boxes are painted light green.
- Light green scuff marks that expose underlying white.
- Armor is weathered with shades of grey.

Posterior Armor, Belt rear and Detonator
- Phase I animated style Posterior Armor and Belt rear.
- Armor is painted matte or satin white.
- Belt is approx. 3" tall and divided into 1.75" wide segments.
- Belt boxes are painted light green.
- Posterior armor and Codpiece connect at the hips.
- A butted seam between posterior armor and the codpiece is acceptable.
- Detonator is centered on the back of belt.
- Detonator has no control buttons.
- The detonator has (2) lines set in approx. 1/2" – 5/8" from the edges.
- Lines may be recessed or painted on.
- Light green scuff marks that expose underlying white.
- Armor is weathered with shades of grey.
OPTIONAL Level two certification (if applicable):
- Detonator lines are recessed.

- Phase I animated style Belt Boxes.
- Two rectangular boxes with one mounted on each side of belt.
- Boxes are painted matte or satin white and overlaid with light green.
- The top side of the box is tapered outward.
- There is an inset detail near the top of each box.
- Light green scuff marks that expose underlying white.
- Belt boxes are weathered with shades of grey.

- Phase I animated style Thigh Armor.
- Armor is painted matte or satin white with light green detail.
- Light green curved detail starting from approx. ¼ the way up from the bottom on the inside of the thigh curving to a blunt end approx. ½ the way up on the outside of the thigh.
- Front of thigh armor has a flat triangular area near the knee with a notch cut out for the knee armor.
- From the top of the triangle a ridge line travels up the front of the thigh to the top edge.
- The upper outer edge has an angled section.
- Armor is seamless.
- No visible traces of how the armor was assembled are shown.
- The thighs are mirror of each other.
- Light green scuff marks that expose underlying white.
- Armor is weathered with shades of grey.

- Phase I animated style Lower Leg Armor.
- Armor is painted matte or satin white with light green detail.
- Knee armor is integrated with lower leg, extending up to fit into notch on the thigh armor.
- Knee section is painted light green.
- The armor has a flat center triangle below the knee plate, with the single point facing downward.
- Light green scuff marks that expose underlying white.
- Armor is weathered with shades of grey.

- White, ankle high or tall enough to cover the ankle and eliminate any black undersuit visible at the ankle area.
- Boots are laceless and have flat soles.
- Boots have a center strip running from the toe to the ankle.
- A strap across the top of the foot has two (2) flat white discs on either side of the foot, terminating the strap.
OPTIONAL Level two certification (if applicable):
- Boots have accurate notched sole.
Optional Accessories
Items below are optional costume accessories. These items are not required for approval, but if present appear as described below. If adding in an accessory after initial approval, the item still needs to be submitted to local GML for approval before use.

DC-15S Blaster Carbine (animated style)
- Manufactured by BlasTech Industries, this weapon is commonly carried by the Troopers of the Galactic Republic.
- This is the animated variant of the DC-15S blaster rifle.

DC-15A Blaster Rifle (animated style)
- Manufactured by BlasTech Industries, this blaster is the standard issue weapon carried by the Clone Troopers of the Grand Army of the Republic.
- This is the animated variant of the DC-15A blaster rifle.