Commander Fil

Model CC 7974, Photo by Sarah Tso
Description: Commander Fil
Prefix: CC
Detachment: Clone Trooper Detachment
Context: The Clone Wars: Season 1 - Episode 10
Fil serves in the Grand Army of the Republic as a squad leader. The commander is skilled in armed and unarmed combat, recon, and recognizing military tactics of the enemy.
This is a visual guide used for 501st costume approval, not a how-to for construction. Construction details are found at the costume's Detachment website. Measurements provided here are generalized, and not criteria for approval. All 501st costumes are proportionate to the wearer in terms of size, fit, and scale. During evaluation, both text and images (CRL and Reference) must be considered. When in doubt about a feature of a submitted costume, GMLs should post questions in the Legion forum's DL/GML peer review section.
Required Costume Components
The following costume components are present and appear as described below. For 501st membership only the requirements in black need to be met. This Detachment defines additional, optional costuming details listed in blue and red. Please visit the Detachment website for more details on these options.
- The “Animated” armor design, seen in 2008 The Clone Wars Cartoon Series, differs from the “Realistic” armor design used to create characters from the theatrical films, video games, and graphic novels. See this thread at 501stclonetroopers.com for the differences between the sculpts. (This may require an additional forum account.)
- Armor parts shall be made from fiberglass, ABS (Acrylonitrile Butadiene Styrene), HIPS (High Impact Polystyrene), or a similar rigid material. This includes vacuum formed plastics as well as properly finished and smoothed 3D printed armor forms. See this thread at 501stclonetroopers.com for examples of acceptable and unacceptable levels of 3D print finishing.
- All numerical measurements given in CTD CRLs are approximate. Measurements should be followed as closely as possible while not affecting the proportionality of costume details. Proportionality should take precedence over exact measurements.

- Phase I animated style helmet.
- Movie style helmets are not combined with animated armor.
- Armor is painted matte or satin white.
- Narrow fin on dome.
- Rust colored painted details include:
- Visor trim.
- Two stripes on the helmet run from the bottom of the front, over the top and meet in a “U” shape in the back.
- Four yellow hash marks above the brow, on both left and right side.
- Black eye lens extends down through the entire frown area.
- Raised bump at each ear, 1" - 1.25" in diameter.
- (4) vents on each side of helmet.
- Vents may be painted black or grey, or cut out and filled with black mesh.
- Primer grey stripe around back of dome.
- Raised white circle and rectangular white indent at the back center of helmet.
- Armor is weathered with shades of grey.

- Neck seal is black in color with no ribbing.
- No logos or labels are visible.
OPTIONAL Level two certification (if applicable):
- Neck seal closes in the front via two small black snaps.
- A black balaclava is worn with the neckseal.

- Black non-textured material, either one-piece or two-piece construction with no visible zippers or logos.

- Black base.
- (9) grey panel sections are placed onto the base.
- Center line between the two front panels runs diagonal across the chest.
- On top of the three left shoulder panels is an additional layer of slightly smaller panels.
- All paneling on the pauldron is black.
- Rear section of mantle is large enough to cover the majority of the back detail box of the armor.
- Base of pauldron is not weathered.
- Black panels are weathered with shades of grey.
- Weathering is concentrated along the edges.

- Armor is painted a rust color.
- Shoulders are padded so as not to rest flat against the arms.
- The top of the bell sits 3/4" - 1" above the natural shoulder.
- Armor is weathered with shades of grey.

- Armor is painted matte or satin white.
- Rust colored details are painted as shown.
- Top of the arms are painted with a wide horizontal band.
- Below the wide band is a narrow horizontal stripe.
- There is a white band between the horizontal stripes.
- Armor has a notch on the lower area of the back of the arm that matches up with the elbow armor.
- Armor is seamless.
- No visible traces of how the armor was assembled are shown.
- Armor is weathered with shades of grey.

- Armor is painted matte or satin white.
- A rust colored horizontal stripe is painted around the forearm, near the wrist.
- Left forearm has a compad with (4) main square recessed areas and (1) slightly smaller square recessed area.
- The smaller recess is closest to the elbow.
- Armor is seamless on the outside edge.
- Due to the shape of the armor, a butted seam is acceptable on the inside if required.
- Elbow plate is integrated into the forearm, extending up to fit into the notch on the bicep.
- Armor is weathered with shades of grey.
OPTIONAL Level two certification (if applicable):
- Armor is seamless.
- No visible traces of how the armor was assembled are shown.

- Armor is painted matte or satin white.
- Hand plates are mirror images of each other.
- Hand plates have an angled peak that comes to a point over the index or middle finger, just past the main knuckle of the hand.
- Armor is weathered with shades of grey.

- Armor is painted matte or satin white.
- Rust colored painted details include:
- A cog, inner circle, and wings painted on the front.
- The size of the cog, inner circle, and wings are proportionate to the size of the chest armor.
- There are (6) teeth on the cog, although the pauldron covers most of the design.
- Lower portion of the chest has a curved notch for the abdomen armor to fit into.
- Chest and back plate match together at the sides and shoulders with no open gap.
- A seam line is present.
- Armor is weathered with shades of grey.

- Animated Phase I Back Armor.
- Armor is painted matte or satin white.
- Rear center of back armor has detailed area that contains an O11 pattern.
- Shoulder straps are placed over the Back and Chest armor at the seams.
- Armor is weathered with shades of grey.

- Animated Phase I Abdomen Armor.
- Armor is painted matte or satin white.
- Top edge of the armor is curved to match the chest.
- Abdomen armor protrudes out in the middle to match the shape of the chest.
- (4) inset lines divide the abdomen armor into segments.
- Abdomen and Kidney armor connect at the sides with no open gap.
- A butted seam between abdomen and kidney armor is acceptable.
- Armor is weathered with shades of grey.

- Armor is painted matte or satin white.
- Kidney and abdomen armor connect at the sides with no open gap.
- A butted seam between the kidney and abdomen armor is acceptable.
- Armor is weathered with shades of grey.

Codpiece, Belt front, and Kama
- Armor is painted matte or satin white.
- The belt is painted a rust color.
- Belt is approx 3" tall and divided into 1.75" wide segments.
- The front segments have a key/slot detail.
- Belt boxes are mounted at the hips.
- Butted seams are permitted at this connection if required.
- Codpiece and Posterior armor connect at the hips.
- The kama is made of grey leather, vinyl or heavy weight canvas.
- Kama has a black edge trim.
- Armor is weathered with shades of grey.

Posterior Armor, Belt rear, and Kama
- Armor is painted matte or satin white.
- The belt is painted a rust color.
- Belt is approx 3" tall and divided into 1.75" wide segments.
- Codpiece and Posterior armor connect at the hips.
- Butted seams are permitted at this connection if required.
- Detonator is centered on the back of belt with no control buttons.
- The detonator has (2) lines set in approx 1/2" - 5/8" from the edges.
- Lines may be recessed or painted on.
- The kama is made of grey leather, vinyl or heavy weight canvas.
- Kama has a black edge trim.
- Armor is weathered with shades of grey.
OPTIONAL Level two certification (if applicable):
- Detonator lines are recessed.

- Armor is painted a rust color.
- (2) rectangular boxes are mounted at the hips.
- The top edge of the box is tapered toward the outside.
- There is an inset detail near the top of each box.
- Armor is weathered with shades of grey.

- Armor is painted a rust color.
- Holsters may connect to the belt via straps or directly to the kama with no visible attachment.
- Armor is weathered with shades of grey.

- Armor is painted matte or satin white.
- Front of thigh armor has a flat triangular area near the knee with a notch cut out for the knee armor.
- From the top of the triangle a ridge line travels up the front of the thigh to the top edge.
- The upper outer edge has an angled section.
- Armor is weathered with shades of grey.
OPTIONAL Level two certification (if applicable):
- Armor is seamless.
- No visible traces of how the armor was assembled are shown.

- Armor is painted matte or satin white.
- Rust colored painted details include:
- The knee areas.
- A horizontal stripe above the ankle.
- A “Y” shaped design on the front of the shin with stripes running horizontally across the top and bottom.
- The armor has a flat center triangle below the knee section, with the single point facing downward.
- The calf detail of the armor has a ridge wrapping around the back of the leg.
- Due to the shape of the armor, a butted seam is permitted on the inside or back of the leg.
- Armor is weathered with shades of grey.

- White, ankle high or tall enough to cover the ankle and eliminate any black undersuit visible at the ankle area.
- Boots are laceless and have flat soles.
- Boots have a center strip running from the toe to the ankle.
- A strap across the top of the foot has two (2) flat white discs on either side of the foot, terminating the strap.
OPTIONAL Level two certification (if applicable):
- Boots have accurate notched sole.
Optional Accessories
Items below are optional costume accessories. These items are not required for approval, but if present appear as described below. If adding in an accessory after initial approval, the item still needs to be submitted to local GML for approval before use.

DC-17 Hand Blaster (animated style)
- This is the animated variant of the DC-17 blaster.
- The number of pistols carried is dependent on the number of holsters.

DC-15S Blaster Carbine (animated style)
- This is the animated variant of the DC-15S blaster rifle.

DC-15A Blaster Rifle (animated style)
- This is the animated variant of the DC-15A blaster rifle.