Commander Gree (Phase I)

Model Commander Gree, Photo by None
Description: Commander Gree (Phase I)
Prefix: CC
Detachment: Clone Trooper Detachment
Context: The Clone Wars: Seasons 1-3
Gree is a senior commander in the Grand Army of the Republic. "Alpha-17" singled out Gree to participate in a special training program that encouraged individuality. As a token of this independence, the commander was rewarded with a personal name. Possessing a keen interest in alien species and cultures, the commander chose to be known as "Gree", a reference to an obscure alien species which Gree found particularly interesting.
This is a visual guide used for 501st costume approval, not a how-to for construction. Construction details are found at the costume's Detachment website. Measurements provided here are generalized, and not criteria for approval. All 501st costumes are proportionate to the wearer in terms of size, fit, and scale. During evaluation, both text and images (CRL and Reference) must be considered. When in doubt about a feature of a submitted costume, GMLs should post questions in the Legion forum's DL/GML peer review section.
Required Costume Components
The following costume components are present and appear as described below. For 501st membership only the requirements in black need to be met. This Detachment defines additional, optional costuming details listed in blue and red. Please visit the Detachment website for more details on these options.
- The “Animated” armor design, seen in 2008 The Clone Wars Cartoon Series, differs from the “Realistic” armor design used to create characters from the theatrical films, video games, and graphic novels. See this thread at 501stclonetroopers.com for the differences between the sculpts. (This may require an additional forum account.)
- Armor parts shall be made from fiberglass, ABS (Acrylonitrile Butadiene Styrene), HIPS (High Impact Polystyrene), or a similar rigid material. This includes vacuum formed plastics as well as properly finished and smoothed 3D printed armor forms. See this thread at 501stclonetroopers.com for examples of acceptable and unacceptable levels of 3D print finishing.
- All numerical measurements given in CTD CRLs are approximate. Measurements should be followed as closely as possible while not affecting the proportionality of costume details. Proportionality should take precedence over exact measurements.

- Animated Phase I style helmet.
- Movie style helmets are not combined with animated armor.
- Helmet is painted matte or satin white.
- Narrow fin on dome.
- Fin is painted matte or satin white.
- Black eye lens extends down through the entire frown area.
- A dark slate green stripe is painted on the helmet starting at the chin.
- This stripe then extends upward along the edges of the eye lens, over the the brow trim, then gradually starts to curve to the back of the helmet, ending just at the back of the helmets brow trim.
- The inside panel of each check is painted dark slate green.
- Raised bump at each ear, 1" - 1.25" in diameter.
- (4) vents on each side of helmet.
- Vents may be painted black or grey, or cut out and filled with black mesh.
- Grey indented helmet band runs around back of dome.
- Raised satin white circle at the back of the helmet.
- Rectangular indent at the back of the helmet is painted black or heavily weathered grey.
- Armor is weathered with shades of grey.

- Neck seal is black in color with no ribbing.
- No logos or labels are visible.
OPTIONAL Level two certification (if applicable):
- Neck seal closes in the front via two small black snaps.
- A black balaclava is worn with the neckseal.

- Black non-textured material, either one-piece or two-piece construction with no visible zippers or logos.

- Phase I animated style Shoulder Armor.
- Armor is painted matte or satin white.
- Shoulder armor has a 3 to 3 1/2" dark slate green stripe running down the center from top to bottom.
- Shoulders are padded so as not to rest flat against the arms.
- The top of the bell sits 3/4" - 1" above the natural shoulder.
- Armor is weathered with shades of grey.

- Phase I animated style Upper Arm Armor.
- Armor is painted matte or satin white.
- Upper Arm Armor has a dark slate green stripe that continues down from the shoulder.
- This stripe splits at the center of the bicep and runs around the front and back to meet together on the inside of the upper arm.
- Armor has a notch on the lower area of the back of the arm that matches up with the elbow armor.
- Armor is seamless.
- No visible traces of how the armor was assembled are shown.
- Armor is weathered with shades of grey.

- Armor is painted matte or satin white.
- Left forearm has a compad with (4) main square recessed areas and (1) slightly smaller square recessed area.
- The smaller recess is closest to the elbow.
- Armor is seamless on the outside edge.
- Due to the shape of the armor, a butted seam is acceptable on the inside if required.
- Elbow section is painted dark slate green.
- Armor is weathered with shades of grey.
OPTIONAL Level two certification (if applicable):
- Armor is seamless.
- No visible traces of how the armor was assembled are shown.

- Armor is painted matte or satin white.
- Hand plates are mirror images of each other.
- Hand plates have an angled peak that comes to a point over the index or middle finger, just past the main knuckle of the hand.
- Armor is weathered with shades of grey.

- Black over the wrist gloves made of leather, nylon, or other low pile fabrics.
- Gloves cover any exposed skin.
- Gloves do not show any labels or logos when the armor is worn.

- Armor is painted matte or satin white.
- Chest armor has a dark slate green stripe that starts just under the neck trim and extends down the chest and continues on to the abdomen armor.
- The dark slate green shoulder stripes continue onto the shoulder areas of the Chest and Back armor, stopping at the neck line.
- Optional:
- Shoulder Straps.
- If present, the Shoulder Straps are painted to match the flow of color.
- Armor is weathered with shades of grey.

- A black bandolier is worn from the right shoulder to the left hip.

- Armor is painted matte or satin white.
- Back Armor has the dark slate green stripes continued from the front around the bottom edge.
- These stripes meet at the spine, curving and running up the back, and stopping at the detail plate.
- Back detail plate is satin white.
- The dark slate green stripe then continues from the top of the back detail plate and ends at the neck trim.
- The circle detail on the back detail plate is painted grey.
- Armor is weathered with shades of grey.

- Armor is painted matte or satin white.
- The Abdomen armor has the dark slate green stripe continued from the sides of the Chest armor, which extends around to the Back and Kidney armor.
- Armor is weathered with shades of grey.

- Armor is painted dark slate green.
- Armor is weathered with shades of grey.

- Animated Phase I Codpiece.
- Armor is painted matte or satin white.
- Belt is approx 3" tall and divided into 1.75" wide segments.
- The front segments have a key/slot detail.
- Codpiece has a 2" wide, dark slate green stripe running down the sides of the hips.
- Belt boxes are mounted at the hips.
- Cod and Posterior armor are connected at the hips.
- Butted seams are permitted at this connection if required.
- Armor is weathered with shades of grey.

Posterior Armor, Belt rear and Detonator
- Animated Phase I Posterior Armor.
- Armor is painted matte or satin white.
- Belt is approx 3" tall and divided into 1.75" wide segments.
- Posterior Armor has a 2" wide, dark slate green stripe running down the sides of the hips.
- Belt boxes are mounted at the hips.
- Posterior Armor and codpiece connect at the hips.
- Butted seams are permitted at this connection if required.
- Detonator is centered on the back of belt.
- Detonator has no control buttons.
- Detonator is painted grey.
- The detonator has (2) lines set in approx 1/2" - 5/8" from the edges.
- Lines may be recessed or painted on.
- Armor is weathered with shades of grey.

- Two rectangular boxes with one mounted on each side of belt.
- Boxes are painted matte or satin white.
- The top side of the box is tapered outward.
- There is an inset detail near the top of each box.
- Armor is weathered with shades of grey.

- Holster is painted matte black.
- Holster is mounted on the right side thigh armor.

- Armor is painted dark slate green.
- Armor is weathered with shades of grey.

- Armor is painted matte or satin white.
- Armor is weathered with shades of grey.

- White, ankle high or tall enough to cover the ankle and eliminate any black undersuit visible at the ankle area.
- Boots are laceless and have flat soles.
- Boots have a center strip running from the toe to the ankle.
- A strap across the top of the foot has two (2) flat white discs on either side of the foot, terminating the strap.
OPTIONAL Level two certification (if applicable):
- Boots have accurate notched sole.
Optional Accessories
Items below are optional costume accessories. These items are not required for approval, but if present appear as described below. If adding in an accessory after initial approval, the item still needs to be submitted to local GML for approval before use.

DC-17 Hand Blaster (animated style)
- This is the animated variant of the DC-17 blaster.
- The number of pistols carried is dependent on the number of holsters.

DC-15S Blaster Carbine (animated style)
- This is the animated variant of the DC-15S blaster rifle.

DC-15A Blaster Rifle (animated style)
- This is the animated variant of the DC-15A blaster rifle.