Commander Stone

Stone

Model CC 10109, Photo by Christian Sanchez
Description: Commander Stone
Prefix: CC
Detachment: Clone Trooper Detachment
Context: The Clone Wars: Season 1 - Episode 12

Stone is a Commander in the Grand Army of the Republic's "Coruscant Guard", often serving to lead the Diplomatic Escort Group. Although this position in the Guard is a prestigious one, Stone finds it frustrating when considering the Commander is trained for battle and must instead take orders from Gungan politicians. Despite this skepticism, Stone is well disciplined and carries out orders, regardless of their origin.

This Visual Guide has been reviewed by the detachment staff and the LMO team and is certified for use as a minimum approval guideline for GMLs. GMLs are free to approve this costume type.

This is a visual guide used for 501st costume approval, not a how-to for construction. Construction details are found at the costume's Detachment website. Measurements provided here are generalized, and not criteria for approval. All 501st costumes are proportionate to the wearer in terms of size, fit, and scale. During evaluation, both text and images (CRL and Reference) must be considered. When in doubt about a feature of a submitted costume, GMLs should post questions in the Legion forum's DL/GML peer review section.

Required Costume Components

The following costume components are present and appear as described below. For 501st membership only the requirements in black need to be met. This Detachment defines additional, optional costuming details listed in blue and red. Please visit the Detachment website for more details on these options.


  • The “Animated” armor design, seen in 2008 The Clone Wars Cartoon Series, differs from the “Realistic” armor design used to create characters from the theatrical films, video games, and graphic novels. See this thread at 501stclonetroopers.com for the differences between the sculpts. (This may require an additional forum account.)
  • Armor parts shall be made from fiberglass, ABS (Acrylonitrile Butadiene Styrene), HIPS (High Impact Polystyrene), or a similar rigid material. This includes vacuum formed plastics as well as properly finished and smoothed 3D printed armor forms. See this thread at 501stclonetroopers.com for examples of acceptable and unacceptable levels of 3D print finishing.
  • All numerical measurements given in CTD CRLs are approximate. Measurements should be followed as closely as possible while not affecting the proportionality of costume details. Proportionality should take precedence over exact measurements.

Stone_Helmet

Helmet

  • Phase 1 style helmet.
  • Helmet is painted matte or satin white.
  • The top fin of the helmet is painted a maroon red color.
  • The top and front center of the dome is painted with a the same maroon red color.
  • This red area does not extend to the lower rear of the dome. It instead curves around the backside of the top fin in an arched pattern.
  • Wrapped around the red area is a wide white stripe.
  • This stripe starts above the eye lens, about 1/3 from the outside edge, and again curves around the backside of the dome, returning to the same spot on the opposite side of the helmet.
  • The white stripe starts out wide as it leaves the eye lens, but grows thinner as it wraps around the backside of the dome.
  • The front center of the helmet, including the face, the chin, and eye lens surround is painted white.
  • Excluding the eye lens area (which is all white), this white color only extends from mid-cheek, around the front, to the other mid-cheek.
  • The sides and rear of the helmet is painted the smae maroon red color as the other markings.
  • The indented rear helmet band, including the large rear indented section, is painted a deeper/ darker red than any of the other areas.
  • The raised center disk, at the rear of the helmet, is painted matte or satin white to match the other white areas.
  • (4) rectangular vents are located on each side, at the base of the ear.
  • The red sections are weathered with heavy scuff marks and patchy color faded areas.
  • White areas are weathered with shades of grey.

TC_animated_neckseal

Neck Seal

  • Neck seal is black in color with no ribbing.
  • No logos or labels are visible.

OPTIONAL Level two certification (if applicable):

  • Neck seal closes in the front via two small black snaps.
  • A black balaclava is worn with the neckseal.

TK_anh_stunt_undersuit

Under Suit

  • Black non-textured material, either one-piece or two-piece construction with no visible zippers or logos.

Stone_Shoulders

Shoulder Armor

  • Armor is painted matte or satin white.
  • Each shoulder is adorned with a stylized version of the symbol of the Galactic Senate.
  • These symbols are painted the same red color as the other armor details.
  • The left, right and upper extended lines of the symbol extend all the way to the edges of the shoulder piece.
  • The red sections are weathered with heavy scuff marks and patchy color faded areas.
  • White areas are weathered with shades of grey.

Stone_Biceps

Upper Arm Armor

  • Armor is painted matte or satin white.
  • Each bicep has a maroon red stripe painted down the outside.
  • Armor has a notch on the lower area of the back of the arm that matches up with the elbow armor.
  • Armor is seamless.
  • No visible traces of how the armor was assembled are shown.
  • The red sections are weathered with heavy scuff marks and patchy color faded areas.
  • White areas are weathered with shades of grey.

Stone_Forearms

Forearm Armor

  • Armor is painted matte or satin white.
  • Each armor piece has a maroon red stripe painted along the length of the forearm, from the bottom edge of the elbow section to the wrist.
  • Left forearm has a compad with 4 square recessed areas and 1 slightly smaller square recessed area.
  • The smaller recess is closest to the elbow.
  • Although the compad is centered on the red forearm stripe, the entire compad itself remains white.
  • Armor is seamless on the outside edge.
  • Due to the shape of the armor, a butted seam is acceptable on the inside if required.
  • Elbow plate is integrated into the forearm, extending up to fit into the notch on the bicep.
  • Elbow section is painted matte or satin white with no red markings.
  • The red sections are weathered with heavy scuff marks and patchy color faded areas.
  • White areas are weathered with shades of grey.

Stone_Handplates

Hand Plates

  • Armor is painted matte or satin white.
  • Hand plates are mirror images of each other.
  • Hand plates have a top curving ridge that comes to a point over the index or middle finger, just past the main knuckle of the hand.
  • The left and right side of each hand plate is painted with the maroon red color.
  • The middle of each hand plates remains white.
  • The red sections are weathered with heavy scuff marks and patchy color faded areas.
  • White areas are weathered with shades of grey.

Generic-black-gloves

Gloves

  • Black over the wrist gloves made of leather, nylon, or other low pile fabrics.
  • Gloves cover any exposed skin.
  • Gloves do not show any labels or logos when the armor is worn.

Stone_Chest

Chest Armor

  • Armor is painted matte or satin white.
  • Chest armor has maroon red markings which form a box type design.
  • These markings start as downward facing hook shapes near the upper center of the chest, then "dog-leg" around the collar area to cover the entire upper section on each side of the collar.
  • The collar ring itself remains white.
  • After covering the upper shoulder area, the design then falls back down each side of the chest, covering large areas of the left and right sides.
  • This red color/ design continues around the top and sides of the body, covering the entire side sections and much of the back armor.
  • See "Back Armor" section for details.
  • Lower portion of the chest has a curved notch for the abdomen armor to fit into.
  • Chest and back plate match together at the sides and shoulders with no open gap.
  • Butted seam lines are permitted if required.
  • Shoulder straps are placed over the chest and back armor at the seams.
  • Shoulder straps are the same red color.
  • The red sections are weathered with heavy scuff marks and patchy color faded areas.
  • White areas are weathered with shades of grey.

Stone_Back

Back Armor

  • Armor is painted matte or satin white.
  • The previously described front chest markings transition into large maroon areas which cover the entire sides of the body as well as the sides and top of the back armor.
  • This large maroon area covers nearly all of the back armor with a few exceptions.
  • The collar ring, the rear detail box (including all 4 sides) and an equally wide area, from the bottom of the box to the bottom of the armor piece all remain white.
  • Chest and back plate match together at the sides and shoulders with no open gap.
  • Butted seam lines are permitted if required.
  • Shoulder straps are placed over the chest and back armor at the seams.
  • Shoulder straps are the same red color.
  • The red sections are weathered with heavy scuff marks and patchy color faded areas.
  • White areas are weathered with shades of grey.

TC_animated_ab

Abdomen Armor

  • Animated Phase I Abdomen Armor.
  • Armor is painted matte or satin white.
  • Top edge of the armor is curved to match the chest.
  • Abdomen armor protrudes out in the middle to match the shape of the chest.
  • (4) inset lines divide the abdomen armor into segments.
  • Abdomen and Kidney armor connect at the sides with no open gap.
  • A butted seam between abdomen and kidney armor is acceptable.
  • Armor is weathered with shades of grey.

TC_animated_grunt_kidney

Kidney Armor

  • Armor is painted matte or satin white.
  • Kidney and abdomen armor connect at the sides with no open gap.
  • A butted seam between the kidney and abdomen armor is acceptable.
  • Armor is weathered with shades of grey.

Stone_Codpiece

Codpiece and Belt Front

  • Armor is painted matte or satin white.
  • The belt is painted the maroon red color.
  • Belt is approx 3" tall and divided into 1.75" wide segments.
  • Cod and Posterior armor connect at the hips.
  • Butted seams are permitted at this connection if required.
  • The red sections are weathered with heavy scuff marks and patchy color faded areas.
  • White areas are weathered with shades of grey.

Stone_Posterior

Posterior Armor, Belt Rear and Detonator

  • Armor is painted matte or satin white.
  • The belt is painted the maroon red color.
  • Belt is approx 3" tall and divided into 1.75" wide segments.
  • Cod and Posterior armor connect at the hips.
  • Butted seams are permitted at this connection if required.
  • Detonator is centered on the back of belt with no control buttons.
  • Detonator is painted the same maroon red color as the other detail pieces.
  • The detonator has 2 lines set in approx 1/2" - 5/8" from the edges.
  • Lines may be recessed or painted on.
  • The red sections are weathered with heavy scuff marks and patchy color faded areas.
  • White areas are weathered with shades of grey.

OPTIONAL Level two certification (if applicable):

  • Detonator lines are recessed.

Stone_Belt_Boxes

Belt Boxes

  • Two rectangular boxes are mounted at each hips.
  • The top edge of the box is tapered down toward the outside.
  • There is an inset detail near the top of each box.
  • Boxes are painted the maroon red color.
  • The red sections are weathered with heavy scuff marks and patchy color faded areas.

Holsters_White_Animated

Holsters

  • Holsters are painted satin or matte white.
  • Holsters connect to the belt via matte or satin white straps.
  • White areas are weathered with shades of grey.

Stone_Thighs

Thigh Armor

  • The majority of the thigh armor is painted maroon red.
  • The remaining white area consists of a wide stripe that begins just above the knee, travels up to the top of the piece and turns outward before dropping back down again. This continued stripe does not again reach the bottom edge of the armor piece, but instead stops short and turns outward once again to continue its travel around the leg. The stripe finally dead-ends at the center of the inner lower thigh.
  • The front lower area of the armor has a cut out section to fit the shape of the knee armor.
  • The red sections are weathered with heavy scuff marks and patchy color faded areas.
  • White areas are weathered with shades of grey.

Stone_Shins

Lower Leg Armor

  • Armor is painted matte or satin white.
  • Knee armor is integrated with the lower leg.
  • The knee section is painted white with no red markings.
  • The armor has a flat, downward facing, triangle area below the knee plate. This triangle area then transitions into a hard ridge line down the front of the shin.
  • Red markings consist of a stripe around the ankle which then travels up the front of the leg before splitting into a Y shape to wrap around the triangle area. This red stripe then continues around the back of the upper calf to form one continuous line.
  • The red sections are weathered with heavy scuff marks and patchy color faded areas.
  • White areas are weathered with shades of grey.

TC_animated_boots

Boots

  • White, ankle high or tall enough to cover the ankle and eliminate any black undersuit visible at the ankle area.
  • Boots are laceless and have flat soles.
  • Boots have a center strip running from the toe to the ankle.
  • A strap across the top of the foot has two (2) flat white discs on either side of the foot, terminating the strap.

OPTIONAL Level two certification (if applicable):

  • Boots have accurate notched sole.

Optional Accessories

Items below are optional costume accessories. These items are not required for approval, but if present appear as described below. If adding in an accessory after initial approval, the item still needs to be submitted to local GML for approval before use.


CW_animated_dc17_pistol

DC-17 Hand Blaster (animated style)

  • This is the animated variant of the DC-17 blaster.
  • The number of pistols carried is dependent on the number of holsters.

CRLdc15s-animated

DC-15S Blaster Carbine (animated style)

  • This is the animated variant of the DC-15S blaster rifle.