Republic Commando: Sev

Model RC-22418, Photo by Karen Malinoski
Description: Clone Commando Delta-07 (“Sev”)
Prefix: RC
Detachment: Clone Trooper Detachment
Context: Star Wars: Republic Commando (game and novels)
Republic Commandos are elite trained soldiers of the Grand Army of the Republic. They are assigned to carry out operations too delicate for standard troopers, such as covert infiltration, sabotage, demolition, and assassination. RC-1207, nicknamed "Sev," was Delta Squad's star sniper and ambush expert, known for his tracking and survival skills. Taking great pleasure in his role, Sev’s enthusiasm for combat sometimes struck the other members of Delta Squad as disturbing.
This Visual Guide has been reviewed by the detachment staff and the LMO team and is certified for use as a minimum approval guideline for GMLs. GMLs are free to approve this costume type.
This is a visual guide used for 501st costume approval, not a how-to for construction. Construction details are found at the costume's Detachment website. Measurements provided here are generalized, and not criteria for approval. All 501st costumes are proportionate to the wearer in terms of size, fit, and scale. During evaluation, both text and images (CRL and Reference) must be considered. When in doubt about a feature of a submitted costume, GMLs should post questions in the Legion forum's DL/GML peer review section.
Required Costume Components
The following costume components are present and appear as described below. For 501st membership only the requirements in black need to be met. This Detachment defines additional, optional costuming details listed in blue and red. Please visit the Detachment website for more details on these options.
- This version of the character is based on his appearance in the "Star Wars: Republic Commando" video game.
- The “Animated” armor design, seen in 2008 The Clone Wars Cartoon Series, differs from the “Realistic” armor design used to create characters from the theatrical films, video games, and graphic novels. See this thread at 501stclonetroopers.com for the differences between the sculpts. (This may require an additional forum account.)
- This character uses the Katarn-Class style for all armor parts.
- All armor pieces are painted white with red, grey, or blue details and a matte finish, unless otherwise noted below.
- Armor is weathered in shades of grey and brown, with painted sections scuffed to show underlying white.
- Armor parts shall be made from fiberglass, ABS (Acrylonitrile Butadiene Styrene), HIPS (High Impact Polystyrene), or a similar rigid material. This includes vacuum formed plastics as well as properly finished and smoothed 3D printed armor forms. See this thread at 501stclonetroopers.com for examples of acceptable and unacceptable levels of 3D print finishing.
- All numerical measurements given in CTD CRLs are approximate. Measurements should be followed as closely as possible while not affecting the proportionality of costume details. Proportionality should take precedence over exact measurements.

- Helmet features crudely painted red detailing similar to finger painting.
- Painted areas closely match visual references.
- Blue or black mirrored visor.
- Frown is painted black.
- Detail groove lines are painted black to bring out groove lines.
- Spotlight holder fitted to right ear.
- Side vents under the ear column include a large black rectangular recess, with 4 raised white vertical rectangles.
- Three cheek vent recesses are present near the ear column.
- Two front chin aerators are painted black or dark grey.
- Chin vocoder is painted black.
- The recess behind the vocoder is black as well.
- Two bands are present around back of helmet.
- Top band is black.
- Bottom band is primer grey and broken up by back vent detailing.
- The rear vent features 2 rails going vertical along the back of the helmet. The entire area between the blue rails is painted primer grey.
- Either 3 or 4 square protrusions are located between the vertical rails. If 3 are present, the top features an intended square instead of a fourth raised detail.
- The grey vertical section ends right before the neck ring, leaving a thin white line.
- Visor is black with blue lighting for visor illumination installed along the upper edge of the visor and concealed behind the helmet edge (EL Wire, LED, and Acrylic Rod are acceptable).
- Spotlight holder includes a functional white LED.

- Neck Seal is made of black vinyl or leather type material.
- 4-5 horizontal neck ribs that may range in size from 1/4 inch to 1/2 inch thick.
- Bib covers the entire area within the neckline of the chest/back armor, and includes trapezoidal detail shapes. Shapes can be done with or without 3-dimensional features.
- Neck ribs connect to bib.
OPTIONAL Level two certification (if applicable):
- Bib cover shapes are 3-dimensional and include 6 front elongated trapezoids and 3 raised shoulder trapezoids.

- Black non-textured material, either one-piece or two-piece construction with no visible zippers or logos.

- Shoulders are rounded on both ends with a raised center section between the ends.
- The central raised band has diagonal grooves from top to bottom, that angle towards the centerline while remaining wider at the top.
- Recess in center of shoulder bell with embedded buckle detail.
- Pale blue is present on shoulder armor, leaving ovular white section in center of shoulder armor.
- Pale blue sections are heavily scuffed, showcasing underlying white.
- Right shoulder has a sniper attachment on the top.
- Attachment is grey with 4 black bands extending from each bottom edge to the shoulder armor.
- Four columns are vertically aligned and colored blue.
- Front of attachment features raised silver rectangular plate with 2 inset circles.
- Detail groove lines are painted black to bring out groove lines.
- Sniper attachment columns are illuminated blue

- Biceps feature crudely painted red detailing similar to finger painting.
- Painted areas closely match visual references.
- Biceps have a sharp shield-shaped recess on the inner and outer faces.
- Shield recess is painted black.
- Biceps are seamless.
- Bottom of biceps on each side have 2 “teeth” details.
- The shorter tooth should be towards the front (bicep), and the longer tooth in the rear (tricep).

- Elbows are attached or hinged to gauntlets.
- The elbows have a pale blue band going around the elbow-pit.

- Forearms feature crudely painted red detailing similar to finger painting.
- Painted areas closely match visual references.
- Raised center gauntlet detail is present matching references.
- Top of raised detail features small grey painted square.
- Forearms have raised detail on top and 3 indented sections.
- Inside of gauntlet features one indented arch section towards the elbow.
- Outside of gauntlet features 2 indented arch sections facing towards the wrist and elbow.
- On the raised wrist-area band, there are 2 square details with recessed edges. These squares are painted dark grey.
- Forearms are seamless.
- Forearms have attached or hinged elbows.

- Black gauntlet length gloves made of leather, nylon, or other low pile fabrics.
- Gloves have imbedded armor padding along fingers and back of hand.
- Gloves do not show any labels or logos once armor is attached.

- Hand plates are crudely painted red with detailing similar to finger painting.
- Painted areas closely match visual references.
- Handplate return edge is longer on the side closer to the thumb than the return edge near the pinky finger.
- Right handplate specific detailing:
- Handplate has an elevated horizontal bar on top of the handplate.
- Left handplate specific detailing:
- Handplate has an elevated rounded “T” shape with knuckle-edge indentation.
- Long vertical groove with a primer grey greeblie located at knuckle end.
- Two small raised hemispheres are present near bottom of handplate, split by "T" shape.
- Vibroblade attachment on left hand.
- Vibroblade attachment is painted silver, with a gunmetal edge.
- Core of vibroblade is a rounded rectangular black recess, with a cylindrical blue center.
- Core blue cylinder lights up.
- When vibroblade is stored in handplate, grey detail is located at wrist end.

- Majority of the chest armor is painted dark grey, with the upper corners left white with an angular edge.
- Chest armor features crudely painted red detailing similar to finger painting.
- Painted areas closely match visual references.
- Armor has an elevated “V” shape front with elevated chest area.
- Chest and back armor match together at the sides with a slight open gap.
- Shoulder area is seamless.

- Backplate is flat on rear and aligns with backpack.
- Bottom of armor includes a recessed detail that extends along majority of backplate.
- Pale blue paint is present extending from the recessed detail up to the backpack connection.
- Pale blue section is heavily scuffed, showcasing underlying white.
- Chest and back armor match together at the sides with a slight open gap.

- Backpack attaches to back armor without visible hardware.
- Backpack features crudely painted red detailing similar to finger painting.
- Painted areas closely match visual references.
- Top of backpack is painted dark grey, with a trapezoidal shape facing towards the central rectangular section.
- Dark grey continues down to a quarter down horizontal rectangular section.
- The raised horizontal rectangular detail is present.
- Backpack includes a small grey circle painted on the left side with no dimension, located above raised rectangular detail and inside white band.
- There is a recessed trapezoidal detail in the lower right of the center portion of the backpack.
- There is a small raised circle above the recessed trapezoidal detail on the back of the backpack.
- The bottom section of the backpack includes 2 handles.
- A raised detail panel is present on the left side of the center portion of the backpack.
- Panel rim is painted dark grey.
- Panel features 2 recesses that are black, with blue illuminated details matching references.
- Left side of panel has a 2 digit ID number. ID number may be any 2 digit combination.
- Backpack construction shall have no visible seams.

- Abdomen armor is painted white with light grey details.
- Abdomen armor has matte finish.
- Armor has a connected cod and abdominal piece with 3-dimentional surface details, and permanent belt boxes attached to the waist.
- Side belt boxes include front detailing, including 2 recessed rectangles stacked vertically. Recesses have heavy weathering.
- The abdominal area includes 2 trapezoidal raised details conforming to the bottom of the chestplate, and a recessed square detail on either side.
- Upper abdominal area is painted pale blue.
- Pale blue sections are heavily scuffed, showcasing underlying white.
- On either side of this ab detailing includes raised hook details, with the hook facing down.
- Cod includes raised detailing and grooves.
- Abdominal plate attaches to the lower back and posterior armor with a visible closed seam.

Kidney and Posterior Armor
- Katarn-Class posterior armor is a solid butt and back piece with protruding rectangle and angled edge butt detail.
- Posterior armor is painted white with dark grey trapezoid taking up most of the armor.
- Kidney armor is painted dark grey.
- Kidney and posterior armor feature crudely painted red detailing similar to finger painting.
- Painted areas closely match visual references.
- Kidney armor conforms to wearer's body.
- On the sides of the posterior armor, a groove forms a triangle detail.
- Permanent belt box waist aligns with Abdominal armor.
- Side belt boxes include front detailing, including 2 recessed rectangles stacked vertically. Recesses have heavy weathering.

- Thigh armor features crudely painted red detailing similar to finger painting.
- Painted areas closely match visual references.
- Thighs have arching indent in rear.
- A raised ridge is in the front of the armor, flaring out when reaching the knee.
- Thighs are seamless.

- Shin armor features crudely painted red detailing similar to finger painting.
- Painted areas closely match visual references.
- Shins are rounded at the calf.
- Rear of shins have a vertical raised ridge going from the top edge to halfway down. At the bottom of the ridge, on either side there is an indented rounded trapezoidal detail that goes halfway up the ridge.
- Knees have a rounded shield pattern with 2 vertical indents running from top to lower half.
- Shins are seamless or constructed with hidden closures.
- Rear or inside leg seams are acceptable.
- Front seam may also be overlapped with indented edge to provide appearance of seamless edge.
- Knees are hinged to top of shins.
- Angle of knee follows alignment of front leg surface.
- Right shin features sniper leg panel attachment.
- Panel is vertically oriented with 2 sets of 3 horizontal cylinders surrounded by raised walls.
- Cylinders are colored blue with dark grey covers on left side.
- Center of panel features black trapezoidal detail with the wider edge facing up.
- Attachment features 2 thick leather straps that hold it in place.
- Straps may be functional or non-functional, if other hardware is used it must not be visible.
- Straps do not attach at a perpendicular angle to the attachment, and instead warp around the armor at acute angles.
- Sniper attachment columns are illuminated blue.

- Boots are similar to regular grunt clone boots.
- Boots feature crudely painted red detailing similar to finger painting.
- Painted areas closely match visual references.
- White, ankle high or tall enough to cover the ankle and eliminate any black undersuit visible at the ankle.
- Boots are laceless.
- The boots have armor detail to include a natural seam at the toe and a strap that goes over the top of the foot with 2 protruding disks at each side of the strap.
- There are no markings or labels from the shoe makers.
- Boot soles have a treaded bottom.
Optional Accessories
Items below are optional costume accessories. These items are not required for approval, but if present appear as described below. If adding in an accessory after initial approval, the item still needs to be submitted to local GML for approval before use.

DC17m Interchangeable Weapon System
- Base weapon has bulky design similar to the in-game characteristics.
- Has trigger handle.
- Elongated stock located under front compartment.
- Back angled cover with louvered design
- Ammo clip slot on left center compartment.
- Shield flap on left above trigger handle.
- Multiple sights on top edge.
- Sniper Rifle attachment.
- Including 2 round Sniper lenses affixed to top rail.
- Including Sniper ammo clip with ammo cartridge indicators.
- DC17m is weathered.
OPTIONAL Level two certification (if applicable):
- Blue lighted 3-digit numeric display counter.
- Blue LED light bars on ammo clip.
- Blue LED power on light bar on top edge.
OPTIONAL Level three certification (if applicable):
- Blue LED barrel light activated with trigger.
- Game accurate sound effects.
- Display countdown when firing coincides with diminishing ammo clip light.