Spark (Phase I)

Clone_TC_Spark_Fullbody

Model TC-11251, Photo by Beth Pastros
Description: Spark (Phase I)
Prefix: TC
Detachment: Clone Trooper Detachment
Context: The Clone Wars, Season 2
_Spark was a clone trooper who served in the Grand Army of the Republic during the Clone Wars. During the Battle of Christophsis, Spark was part of the clone crew aboard a stealth ship.

Special Notes:
• The “Animated” armor design, seen in 2008 The Clone Wars Cartoon Series, differs from the “Realistic” armor design used to create characters from the theatrical films, video games, and graphic novels. See this thread at 501stclonetroopers.com for the differences between the sculpts. (This may require an additional forum account.)
• Armor parts shall be made from fiberglass, ABS (Acrylonitrile Butadiene Styrene), HIPS (High Impact Polystyrene), or a similar rigid material. This includes vacuum formed plastics as well as properly finished and smoothed 3D printed armor forms. See this thread at 501stclonetroopers.com for examples of acceptable and unacceptable levels of 3D print finishing.
• All numerical measurements given in CTD CRLs are approximate. Measurements should be followed as closely as possible while not affecting the proportionality of costume details. Proportionality should take precedence over exact measurements.

This Visual Guide has been reviewed by the detachment staff and the LMO team and is certified for use as a minimum approval guideline for GMLs. GMLs are free to approve this costume type.

This is a visual guide used for 501st costume approval, not a how-to for construction. Construction details are found at the costume's Detachment website. Measurements provided here are generalized, and not criteria for approval. All 501st costumes are proportionate to the wearer in terms of size, fit, and scale. During evaluation, both text and images (CRL and Reference) must be considered. When in doubt about a feature of a submitted costume, GMLs should post questions in the Legion forum's DL/GML peer review section.

Required Costume Components

The following costume components are present and appear as described below. For 501st membership only the requirements in black need to be met. This Detachment defines additional, optional costuming details listed in blue and red. Please visit the Detachment website for more details on these options.

  • The “Animated” armor design, seen in 2008 The Clone Wars Cartoon Series, differs from the “Realistic” armor design used to create characters from the theatrical films, video games, and graphic novels. See this thread at 501stclonetroopers.com for the differences between the sculpts. (This may require an additional forum account.)
  • Armor parts shall be made from fiberglass, ABS (Acrylonitrile Butadiene Styrene), HIPS (High Impact Polystyrene), or a similar rigid material. This includes vacuum formed plastics as well as properly finished and smoothed 3D printed armor forms. See this thread at 501stclonetroopers.com for examples of acceptable and unacceptable levels of 3D print finishing.
  • All numerical measurements given in CTD CRLs are approximate. Measurements should be followed as closely as possible while not affecting the proportionality of costume details. Proportionality should take precedence over exact measurements.

Clone_TC_Spark_Helmet

Helmet

  • Phase I animated sonic dampening helmet.
  • Helmet is painted matte or satin light grey with dark grey and white details.
  • Top center section of dome is painted dark grey.
  • An irregular, (6) sided polygon shaped plate is mounted on the front center forehead area.
  • The bottom of this plate extends into the eye lens area.
  • A white "Spark" design is painted on the forehead.
  • Black helmet lens extends down through the entire frown area.
  • Each side of the upper dome is painted with a white, double sided arched box design.
  • Each side of the upper dome has (4) elongated oval vents.
  • Vents may be painted black or grey, or cut out and filled with black mesh.
  • On each side of the helmet are large, domed hexagon earpieces with recessed centers.
  • The outside circumference of the earpiece is white.
  • The inside circumference of the earpiece is light grey.
  • The center recessed area is grey.
  • The top center section of each earpiece has a telescoping antenna.
  • Antenna does not need to function.
  • An irregular, (4) sided quadrilateral shaped plate is mounted on the upper center rear of the dome.
  • The rear of the helmet has a large indented area with a protruding arched center section with center disk.
  • Armor is weathered with shades of white and smoke grey.

TC_animated_neckseal

Neck Seal

  • Neck seal is black in color with no ribbing.
  • No logos or labels are visible.

OPTIONAL Level two certification (if applicable):

  • Neck seal closes in the front via two small black snaps.
  • A black balaclava is worn with the neckseal.

TK_anh_stunt_undersuit

Under Suit

  • Black non-textured material, either one-piece or two-piece construction with no visible zippers or logos.

Blackout_Shoulders

Shoulder Armor

  • Phase I animated style shoulder armor.
  • Armor is painted dark grey with white detail.
  • White, "Republic Symbols" are painted on each shoulder.
  • Shoulders are padded so as not to sit flat against the arms.
  • The top of the armor sits 3/4" – 1" above the natural shoulder.
  • Armor is weathered with shades of white and smoke grey.

Blackout_Biceps

Upper Arm Armor

  • Phase I animated style upper arm armor.
  • Armor is painted light grey.
  • Armor has a notch on the lower area of the back of the arm that matches with the elbow armor.
  • Armor is seamless.
  • No visible traces of how the armor was assembled are shown.
  • Armor is weathered with shades of white and smoke grey.

OPTIONAL Level two certification (if applicable):

  • Both Upper Arm Armor have white wear lines along the bottom edge of the armor.

Blackout_Forearms

Forearm Armor

  • Phase I animated Style Forearm and Elbow Armor.
  • Armor is painted light grey.
  • Elbow plate is integrated into the forearm, with an upper extension that fits into the notch on the bicep armor.
  • Left forearm has a compad with (4) main square recessed areas and (1) slightly smaller square recessed area.
  • The smaller recess is closest to the elbow.
  • Armor is seamless on the outside edge.
  • Due to the shape of the armor, a butted seam is acceptable on the inside if required.
  • Armor is weathered with shades of white and smoke grey.

OPTIONAL Level two certification (if applicable):

  • Armor is seamless.
  • No visible traces of how the armor was assembled are shown.
  • Compad shadowing details in dark grey.

Blackout_Handplates

Hand Plates

  • Phase I animated style Hand plates.
  • Armor is painted light grey.
  • Hand plates are mirror images of each other.
  • Hand plates have an angled peak that comes to a point over the index or middle finger, just past the main knuckle of the hand.
  • The left and right sides of the hand plates angle sharply downward to conform to the shape of the hand.
  • Armor is weathered with shades of white and smoke grey.

Generic-black-gloves

Gloves

  • Black over the wrist gloves made of leather, nylon, or other low pile fabrics.
  • Gloves cover any exposed skin.
  • Gloves do not show any labels or logos when the armor is worn.

Blackout_Chest

Chest Armor

  • Phase I animated style Chest Armor.
  • Armor is painted light grey.
  • Lower portion of the chest has a curved area to match the abdomen armor.
  • Chest and back plate match together at the sides and shoulders with no open gap.
  • A seam line is present.
  • Shoulder straps are placed over the chest and back armor at the seams.
  • Shoulder straps are painted dark grey.
  • Armor is weathered with shades of white and smoke grey.

Blackout_Back

Back Armor

  • Phase I animated style Back Armor.
  • Armor is painted light grey.
  • Rear center plate has detailed area that contains a O11 pattern similar to a Stormtrooper.
  • Chest and back plate match together at the sides and shoulders with no open gap.
  • A seam line is present.
  • Shoulder straps are placed over the chest and back armor at the seams.
  • Shoulder straps are painted dark grey.
  • Armor is weathered with shades of white and smoke grey.

Blackout_Abdomen

Abdomen Armor

  • Phase I animated style Abdomen Armor.
  • Armor is painted light grey.
  • Top edge of the armor is curved to match the chest.
  • The ab armor protrudes out in the middle to match the shape of the chest armor.
  • (4) inset lines divide the ab plate into segments.
  • Abdomen and Kidney armor connect at the sides with no open gap.
  • A butted seam between ab plate and kidney is acceptable.
  • Armor is weathered with shades of white and smoke grey.

Blackout_Kidney

Kidney Armor

  • Phase I animated style Kidney Armor.
  • Armor is painted light grey.
  • Abdomen and Kidney armor connect at the sides with no open gap.
  • A butted seam between ab plate and kidney is acceptable.
  • Armor is weathered with shades of white and smoke grey.

Blackout_Codpiece

Codpiece and Belt front

  • Phase I animated style Codpiece armor and Belt.
  • Codpiece section is is painted light grey.
  • Belt section is painted dark grey with shades of white weathering.
  • Belt is approx 3" tall and divided into 1.75" wide segments.
  • The front segments have a key/slot detail.
  • Cod and Posterior armor connect at the hips.
  • Butted seams are permitted at this connection if required.
  • Belt boxes are mounted at the hips.
  • Armor is weathered with shades of white and smoke grey.

Blackout_Posterior

Posterior Armor, Belt Rear and Detonator

  • Phase I animated style Posterior Armor and Belt rear.
  • Posterior section is painted light grey.
  • Belt section is painted dark grey with shades of white weathering.
  • Belt is approx 3" tall and divided into 1.75" wide segments.
  • Posterior armor and codpiece connect at the hips.
  • Butted seams are permitted at this connection if required.
  • Detonator is centered on the back of belt.
  • Detonator has no control buttons.
  • The detonator has (2) lines set in approx 1/2" – 5/8" from the edges.
  • Lines may be recessed or painted on.
  • Detonator is painted dark grey.
  • Armor is weathered with shades of white and smoke grey.

OPTIONAL Level two certification (if applicable):

  • Detonator lines are recessed.

Clone_TC_Spark_Belt_Box

Belt Boxes

  • Phase I animated style Belt Boxes.
  • Two rectangular boxes with one mounted on each side of belt.
  • Boxes are painted dark grey.
  • The top side of the box is tapered outward.
  • There is an inset detail near the top of each box.
  • Armor is weathered with shades of white and smoke grey.

Blackout_Thighs

Thigh Armor

  • Phase I animated style Thigh Armor.
  • Armor is painted light grey.
  • Front of thigh armor has a flat triangular area near the knee with a notch cut out for the knee armor.
  • From the top of the triangle a ridge line travels up the front of the thigh to the top.
  • Armor is seamless.
  • No visible traces of how the armor was assembled are shown.
  • Armor is weathered with shades of white and smoke grey.

Blackout_Shins

Lower Leg Armor

  • Phase I animated style Lower Leg Armor.
  • Armor is painted light grey with dark grey detail.
  • The knee armor is integrated into the shin armor, with an upper extension that fits into the notch on the thigh armor.
  • Knees sections are painted dark grey.
  • The armor has a flat center triangle, below the knee plate, with the single point facing downward.
  • The calf detail of the armor has a ridge wrapping around the upper back of the calf.
  • Armor is seamless on the outside edge.
  • Due to the shape of the armor, a butted seam is acceptable on the inside or back of the armor.
  • Armor is weathered with shades of white and smoke grey.

Blackout_Boots

Boots

  • Phase I animated style boots.
  • Boots are light grey.
  • Boots are ankle high or tall enough to cover the ankle and eliminate any visible black undersuit.
  • Boots are lace-less and have flat soles.
  • Soles are painted yellow
  • Boots have a center strip running from the toe to the ankle.
  • A strap across the top of the foot, and 2 flat white discs on either side of the foot, terminating the strap.

OPTIONAL Level two certification (if applicable):

  • Boots have accurate notched soles.

Optional Accessories

Items below are optional costume accessories. These items are not required for approval, but if present appear as described below. If adding in an accessory after initial approval, the item still needs to be submitted to local GML for approval before use.

CRLdc15s-animated

DC-15S Blaster Carbine (animated style)

Manufactured by BlasTech Industries, this weapon is commonly carried by the Troopers of the Galactic Republic.

  • This is the animated variant of the DC-15S blaster rifle.

Dc15a_Animated

DC-15A Blaster Rifle (animated style)

Manufactured by BlasTech Industries, this blaster is the standard issue weapon carried by the Clone Troopers of the Grand Army of the Republic.

  • This is the animated variant of the DC-15A blaster rifle.